hotrod331 Posted May 25, 2006 Report Share Posted May 25, 2006 (edited) i have got cars in game b4 but this time i got this when my game exited as i went to try the car this has happened twice now with two different cars can sumone plz help! 48.45.592: ====================================================================== 48.45.592: Sep 6 2002 12:09:31 N W32 M6 R senor_b 48.45.592: ====================================================================== 48.45.592: mem: p/s/t t/a 247M/90M 606M/175M 2047M/2009M 48.46.062: JoyBegin 48.46.163: Joystick 0: "Generic USB Joystick " 48.46.163: joy 0: create_joystick 48.46.193: joy: created 0 as "Generic USB Joystick " 48.46.193: joy 0: turned off deadzone 48.46.193: joy 0: x-effect unsupported 48.46.193: data directory: C:\Program Files\Hasbro Interactive\NASCAR Heat\Data\ 48.46.213: Config Dir: C:\Program Files\Hasbro Interactive\NASCAR Heat\ 48.46.213: Add-on tracks dir: "C:\Program Files\Hasbro Interactive\NASCAR Heat\tracks\" 48.46.213: mod: trying mod "ukdirtbangers"...48.46.233: mod.cfg found ok. 48.46.233: mod: Config Dir override: C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\ 48.46.233: Running on WinNT version 5.0:2195 49.08.254: ddraw: created directdraw with s3gnb.dll (S3 Graphics ProSavageDDR (Microsoft Corporation)) 49.08.254: ddraw: version 0.0.0.0 49.10.187: vid: 32 meg card (reported:54.902344) 49.10.187: vid: using AGP textures (50), total: 32 49.10.327: vid: triple buffer on 49.10.628: texture: supports compressed solid texture 49.13.131: mr: 3D performance: 103 MPix/sec, 680 KTris/sec 49.13.131: mr: fill rate is POOR, poly rate is LAME, machine speed is 1999 49.16.096: bink(intro.bik): open failed (Error opening file.) 49.16.526: using sound mixer Sound 49.23.186: Using user driver file 49.31.408: name = *ArenaEssexR.trk/trkshot.img, image = 348cc94 49.40.681: unloading ui: 64.1 MB 49.40.831: unloaded ui: 64.3 MB 49.43.064: loaded race: 75.0 MB 49.43.565: bpp: Track track.bpp should be rebuilt "release" 49.43.575: records: using actual track length: 400.000000 m 49.43.575: skill_range_fudge! 49.43.635: Warning: using default pit stall, which is inappropriate. 49.43.866: paintjobs: ~Rodder331.tex does not exist 49.43.886: paintjobs: ~Rodder331.tex does not exist 49.44.016: telem: loading telem.dll...49.44.496: failed (0x7e) 49.44.506: track: lite.grip: 0.01 49.44.597: joy 0: EnableForceFeedback(1) 49.44.637: replay: Allocing 60:00s frames and 4605K data (61440K avail) 49.46.259: texture flush: out of texture space, de-rezing! 49.46.259: usage: 25 @ 6.80 Megs (0 other) 49.47.180: Texture: 55 @ 4.28 Megs (0 other) 49.47.421: except: dec: exe 6b06c38 49.47.421: ============================================================ 49.47.421: EXCEPTION: Task "<main>" @ 0047C6C7 : EXCEPTION_ACCESS_VIOLATION 49.47.421: NON-DEBUG 49.47.421: ( 00419510 , none , my_handler ) 49.47.421: ( 0047C6C7 , EXCEPTION_ACCESS_VIOLATION , ? ) 49.47.421: ( 0047B5DB, call-stack , ? ) 49.47.421: ( 0047B892, call-stack , ? ) 49.47.421: ( 0047B824, call-stack , ? ) 49.47.421: ( 0047B021, call-stack , ? ) 49.47.421: ( 004753A2, call-stack , ? ) 49.47.421: ( 00474F55, call-stack , ? ) 49.47.421: ( 004759C3, call-stack , ? ) 49.47.421: ( 0048594C, call-stack , ? ) 49.47.421: ( 00485A08, call-stack , ? ) 49.47.421: ( 0040D4ED, call-stack , ? ) 49.47.421: ( 0040DD41, call-stack , ? ) 49.47.421: ( 004B2CBB, call-stack , ? ) 49.47.421: ( 004E9FA8, call-stack , ? ) 49.47.421: ( 004E9EC9, call-stack , ? ) 49.47.421: ( 004E7925, call-stack , ? ) 49.47.421: ( 00418F24, call-stack , ? ) 49.47.421: ( 00496537, call-stack , ? ) 49.47.421: ( 00496014, call-stack , ? ) 49.47.421: ( 0041EBC3, call-stack , ? ) 49.47.421: ( 0041E992, call-stack , ? ) 49.47.421: ( 004B37CA, call-stack , ? ) 49.47.421: ( 004B299A, call-stack , ? ) 49.47.421: ( 004A955C, call-stack , ? ) 49.47.421: ( 0043004F, call-stack , ? ) 49.47.441: ( 00440057, call-stack , ? ) 49.47.441: ( 00440057, call-stack , ? ) 49.47.441: ( 004E9FA8, call-stack , ? ) 49.47.441: ( 004E99B7, call-stack , ? ) 49.47.441: ( 004E99B7, call-stack , ? ) 49.47.441: ( 00412102, call-stack , ? ) 49.47.441: ( 004E7D0F, call-stack , ? ) 49.47.441: ( 00418F24, call-stack , ? ) 49.47.441: ( 0041290F, call-stack , ? ) 49.47.461: ( 004EBC41, call-stack , ? ) 49.47.461: ( 004EBC25, call-stack , ? ) 49.47.461: ( 004EBC0F, call-stack , ? ) 49.47.461: ( 004EB86E, call-stack , ? ) 49.47.461: ( 004E7D62, call-stack , ? ) 49.47.461: ( 0041F16D, call-stack , ? ) 49.47.461: ( 0041F192, call-stack , ? ) 49.47.461: ( 004E7D62, call-stack , ? ) 49.47.461: ( 0041F11D, call-stack , ? ) 49.47.461: ( 004E9FA8, call-stack , ? ) 49.47.461: ( 004E9EC9, call-stack , ? ) 49.47.461: ( 0041C6F3, call-stack , ? ) 49.47.461: ( 00418F24, call-stack , ? ) 49.47.461: ( 0041C6AD, call-stack , ? ) 49.47.461: ( 0041D5C3, call-stack , ? ) 49.47.461: ( 00418F24, call-stack , ? ) 49.47.461: ( 00418F24, call-stack , ? ) 49.47.461: ( 00416D56, call-stack , ? ) 49.47.461: ( 00416DAC, call-stack , ? ) 49.47.461: ( 004E7E43, call-stack , ? ) 49.47.461: ( 00418F24, call-stack , ? ) 49.47.461: ( 00418F24, call-stack , ? ) 49.47.461: ( 00499035, call-stack , ? ) 49.47.461: ( 00418F24, call-stack , ? ) 49.47.461: ( 00498830, call-stack , ? ) 49.47.461: ( 00496CB8, call-stack , ? ) 49.47.461: ( 0049672E, call-stack , ? ) 49.47.461: ( 004012BE, call-stack , ? ) 49.47.461: ( 004A942A, call-stack , ? ) 49.47.461: ( 004011E5, call-stack , ? ) 49.47.461: ( 00413F27, call-stack , ? ) 49.47.461: ( 004E81E0, call-stack , ? ) 49.47.461: MemException: Task "<main>" wrote to location 0x1cf2004 49.47.461: ============================================================ Edited May 25, 2006 by hotrod331 Link to comment Share on other sites More sharing options...
Nick M48 Posted May 25, 2006 Report Share Posted May 25, 2006 You can't really tell anything from the crash log, it could be a number of different things, try removing all smoothing as that has been known to cause problems. It's probably a silly little mistake somewhere, I've made plenty of them before! catch me on msn and I'll take a look. Link to comment Share on other sites More sharing options...
hotrod331 Posted May 25, 2006 Author Report Share Posted May 25, 2006 thanks nick ill chat to you soon another thing i have noticed is that normal .car files are about 1,000 on average but this one is about 2,249 (for example)polys are about 2900 roughly so i cant see where the problem lies?plzzz help! cheers rodder Link to comment Share on other sites More sharing options...
Recommended Posts