hotrod331 Posted May 25, 2006 Report Posted May 25, 2006 (edited) i have got cars in game b4 but this time i got this when my game exited as i went to try the car this has happened twice now with two different cars can sumone plz help! 48.45.592: ====================================================================== 48.45.592: Sep 6 2002 12:09:31 N W32 M6 R senor_b 48.45.592: ====================================================================== 48.45.592: mem: p/s/t t/a 247M/90M 606M/175M 2047M/2009M 48.46.062: JoyBegin 48.46.163: Joystick 0: "Generic USB Joystick " 48.46.163: joy 0: create_joystick 48.46.193: joy: created 0 as "Generic USB Joystick " 48.46.193: joy 0: turned off deadzone 48.46.193: joy 0: x-effect unsupported 48.46.193: data directory: C:\Program Files\Hasbro Interactive\NASCAR Heat\Data\ 48.46.213: Config Dir: C:\Program Files\Hasbro Interactive\NASCAR Heat\ 48.46.213: Add-on tracks dir: "C:\Program Files\Hasbro Interactive\NASCAR Heat\tracks\" 48.46.213: mod: trying mod "ukdirtbangers"...48.46.233: mod.cfg found ok. 48.46.233: mod: Config Dir override: C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\ 48.46.233: Running on WinNT version 5.0:2195 49.08.254: ddraw: created directdraw with s3gnb.dll (S3 Graphics ProSavageDDR (Microsoft Corporation)) 49.08.254: ddraw: version 0.0.0.0 49.10.187: vid: 32 meg card (reported:54.902344) 49.10.187: vid: using AGP textures (50), total: 32 49.10.327: vid: triple buffer on 49.10.628: texture: supports compressed solid texture 49.13.131: mr: 3D performance: 103 MPix/sec, 680 KTris/sec 49.13.131: mr: fill rate is POOR, poly rate is LAME, machine speed is 1999 49.16.096: bink(intro.bik): open failed (Error opening file.) 49.16.526: using sound mixer Sound 49.23.186: Using user driver file 49.31.408: name = *ArenaEssexR.trk/trkshot.img, image = 348cc94 49.40.681: unloading ui: 64.1 MB 49.40.831: unloaded ui: 64.3 MB 49.43.064: loaded race: 75.0 MB 49.43.565: bpp: Track track.bpp should be rebuilt "release" 49.43.575: records: using actual track length: 400.000000 m 49.43.575: skill_range_fudge! 49.43.635: Warning: using default pit stall, which is inappropriate. 49.43.866: paintjobs: ~Rodder331.tex does not exist 49.43.886: paintjobs: ~Rodder331.tex does not exist 49.44.016: telem: loading telem.dll...49.44.496: failed (0x7e) 49.44.506: track: lite.grip: 0.01 49.44.597: joy 0: EnableForceFeedback(1) 49.44.637: replay: Allocing 60:00s frames and 4605K data (61440K avail) 49.46.259: texture flush: out of texture space, de-rezing! 49.46.259: usage: 25 @ 6.80 Megs (0 other) 49.47.180: Texture: 55 @ 4.28 Megs (0 other) 49.47.421: except: dec: exe 6b06c38 49.47.421: ============================================================ 49.47.421: EXCEPTION: Task "<main>" @ 0047C6C7 : EXCEPTION_ACCESS_VIOLATION 49.47.421: NON-DEBUG 49.47.421: ( 00419510 , none , my_handler ) 49.47.421: ( 0047C6C7 , EXCEPTION_ACCESS_VIOLATION , ? ) 49.47.421: ( 0047B5DB, call-stack , ? ) 49.47.421: ( 0047B892, call-stack , ? ) 49.47.421: ( 0047B824, call-stack , ? ) 49.47.421: ( 0047B021, call-stack , ? ) 49.47.421: ( 004753A2, call-stack , ? ) 49.47.421: ( 00474F55, call-stack , ? ) 49.47.421: ( 004759C3, call-stack , ? ) 49.47.421: ( 0048594C, call-stack , ? ) 49.47.421: ( 00485A08, call-stack , ? ) 49.47.421: ( 0040D4ED, call-stack , ? ) 49.47.421: ( 0040DD41, call-stack , ? ) 49.47.421: ( 004B2CBB, call-stack , ? ) 49.47.421: ( 004E9FA8, call-stack , ? ) 49.47.421: ( 004E9EC9, call-stack , ? ) 49.47.421: ( 004E7925, call-stack , ? ) 49.47.421: ( 00418F24, call-stack , ? ) 49.47.421: ( 00496537, call-stack , ? ) 49.47.421: ( 00496014, call-stack , ? ) 49.47.421: ( 0041EBC3, call-stack , ? ) 49.47.421: ( 0041E992, call-stack , ? ) 49.47.421: ( 004B37CA, call-stack , ? ) 49.47.421: ( 004B299A, call-stack , ? ) 49.47.421: ( 004A955C, call-stack , ? ) 49.47.421: ( 0043004F, call-stack , ? ) 49.47.441: ( 00440057, call-stack , ? ) 49.47.441: ( 00440057, call-stack , ? ) 49.47.441: ( 004E9FA8, call-stack , ? ) 49.47.441: ( 004E99B7, call-stack , ? ) 49.47.441: ( 004E99B7, call-stack , ? ) 49.47.441: ( 00412102, call-stack , ? ) 49.47.441: ( 004E7D0F, call-stack , ? ) 49.47.441: ( 00418F24, call-stack , ? ) 49.47.441: ( 0041290F, call-stack , ? ) 49.47.461: ( 004EBC41, call-stack , ? ) 49.47.461: ( 004EBC25, call-stack , ? ) 49.47.461: ( 004EBC0F, call-stack , ? ) 49.47.461: ( 004EB86E, call-stack , ? ) 49.47.461: ( 004E7D62, call-stack , ? ) 49.47.461: ( 0041F16D, call-stack , ? ) 49.47.461: ( 0041F192, call-stack , ? ) 49.47.461: ( 004E7D62, call-stack , ? ) 49.47.461: ( 0041F11D, call-stack , ? ) 49.47.461: ( 004E9FA8, call-stack , ? ) 49.47.461: ( 004E9EC9, call-stack , ? ) 49.47.461: ( 0041C6F3, call-stack , ? ) 49.47.461: ( 00418F24, call-stack , ? ) 49.47.461: ( 0041C6AD, call-stack , ? ) 49.47.461: ( 0041D5C3, call-stack , ? ) 49.47.461: ( 00418F24, call-stack , ? ) 49.47.461: ( 00418F24, call-stack , ? ) 49.47.461: ( 00416D56, call-stack , ? ) 49.47.461: ( 00416DAC, call-stack , ? ) 49.47.461: ( 004E7E43, call-stack , ? ) 49.47.461: ( 00418F24, call-stack , ? ) 49.47.461: ( 00418F24, call-stack , ? ) 49.47.461: ( 00499035, call-stack , ? ) 49.47.461: ( 00418F24, call-stack , ? ) 49.47.461: ( 00498830, call-stack , ? ) 49.47.461: ( 00496CB8, call-stack , ? ) 49.47.461: ( 0049672E, call-stack , ? ) 49.47.461: ( 004012BE, call-stack , ? ) 49.47.461: ( 004A942A, call-stack , ? ) 49.47.461: ( 004011E5, call-stack , ? ) 49.47.461: ( 00413F27, call-stack , ? ) 49.47.461: ( 004E81E0, call-stack , ? ) 49.47.461: MemException: Task "<main>" wrote to location 0x1cf2004 49.47.461: ============================================================ Edited May 25, 2006 by hotrod331
Nick M48 Posted May 25, 2006 Report Posted May 25, 2006 You can't really tell anything from the crash log, it could be a number of different things, try removing all smoothing as that has been known to cause problems. It's probably a silly little mistake somewhere, I've made plenty of them before! catch me on msn and I'll take a look.
hotrod331 Posted May 25, 2006 Author Report Posted May 25, 2006 thanks nick ill chat to you soon another thing i have noticed is that normal .car files are about 1,000 on average but this one is about 2,249 (for example)polys are about 2900 roughly so i cant see where the problem lies?plzzz help! cheers rodder
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