donnay1991 Posted November 26, 2008 Report Posted November 26, 2008 tell me what you think. the damage is far from the best.
The London Allstar Posted November 28, 2008 Report Posted November 28, 2008 It takes practice and an understanding of 3d max to create a sucessful damage render. I find the best way to do it is to select 2 or 3 verts at a time and move them as one section, only slightly and then move some of the other verts around it slightly to keep it looking right and to stop poly's from being dragged at weird angles.
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