WaningeJr#61 Posted March 18, 2009 Report Posted March 18, 2009 Lo, im doing a volvo 144 now, its my first moddel ever. Its almost done now, just need to get it in game.. But i don't know how! I know to save the model as a .mod file, but then im stuck... - Do i need to save it with damage layers on? - Do i just have to copy the mod file and rename the files as pacecar1, pacecar2 etc.? Would be great if som1 can explane.. Cheers! -Doolittle ( on CrazyMonkey's account bcause i cant post with my own..)
The London Allstar Posted March 18, 2009 Report Posted March 18, 2009 Certainly a great first attempt and it has come out quite well. Although i think a little more shaping would do it the world of good because atm it looks very squre. I know volvo's arn't the roundest of cars but they arn't that square either lol
timmay76 Posted March 18, 2009 Report Posted March 18, 2009 that looks amazing nice 1 cant wait to play it on heat
WaningeJr#61 Posted March 18, 2009 Author Report Posted March 18, 2009 that looks amazing nice 1 cant wait to play it on heat The problem is.. i cant get it to heat.. And i know its a bit square, but im not gonna change that anymore, because i't wont be sematric..
The London Allstar Posted March 18, 2009 Report Posted March 18, 2009 To get it symmetric you need to go back to the step where you do the shaping. Would be well worth the effort..
Haadee#525 Posted March 18, 2009 Report Posted March 18, 2009 tbh , it would bother me anymore. u made the mistake u learnt from it. just get it working ingame. and do your next car better (at least i always try to make a better 1)
WaningeJr#61 Posted March 18, 2009 Author Report Posted March 18, 2009 Yh ur right hd, i know this 1 isnt the best 1 in the game, but i dont really bother, more reasons to make my second 1 better, . i rushed 2 hard for this one, but i learn from my mistakes.. And haadee, thnx for ur help with this model
DrDoolittle Posted March 19, 2009 Report Posted March 19, 2009 Lo, when i try to get the car in game, i get this message: Som1 knows what im doing wrong?? 02.21.750: ====================================================================== 02.21.750: Sep 6 2002 12:09:31 N W32 M6 R senor_b 02.21.750: ====================================================================== 02.21.750: mem: p/s/t t/a 2046M/1298M 3942M/3161M 2047M/2013M 02.21.781: JoyBegin 02.21.781: Config Dir: C:\Program Files\Hasbro Interactive\NASCAR Heat\ 02.21.781: Add-on tracks dir: "C:\Program Files\Hasbro Interactive\NASCAR Heat\tracks\" 02.21.781: mod: trying mod "TNBangers"...02.21.781: mod.cfg found ok. 02.21.781: mod: Config Dir override: C:\Program Files\Hasbro Interactive\NASCAR Heat\TNBangers\ 02.21.781: Running on WinNT version 5.1:2600 Service Pack 3 02.22.140: ddraw: created directdraw with ati2dvag.dll (Radeon X1950 Pro) 02.22.140: ddraw: version 0.0.0.0 02.23.453: vid: 64 meg card (reported:566.523376) 02.23.453: vid: using AGP textures (56), total: 64 02.23.468: vid: triple buffer on 02.23.484: texture: supports compressed solid texture 02.23.703: mr: 3D performance: 4388 MPix/sec, 7325 KTris/sec 02.23.703: mr: fill rate is AWESOME, poly rate is AWESOME, machine speed is 0 02.25.187: too many sound devices: MusCAudio Device 11 02.25.187: too many sound devices: MusCAudio Device 12 02.25.187: too many sound devices: MusCAudio Device 13 02.25.187: too many sound devices: MusCAudio Device 14 02.25.187: too many sound devices: MusCAudio Device 15 02.25.187: too many sound devices: MusCAudio Device 2 02.25.187: too many sound devices: MusCAudio Device 3 02.25.187: too many sound devices: MusCAudio Device 4 02.25.187: too many sound devices: MusCAudio Device 5 02.25.187: too many sound devices: MusCAudio Device 6 02.25.187: too many sound devices: MusCAudio Device 7 02.25.187: too many sound devices: MusCAudio Device 8 02.25.187: too many sound devices: MusCAudio Device 9 02.25.187: using sound mixer Sound 02.25.437: Using user driver file 02.25.515: res: ResourceGet("b_career.img") not found, returning NULL! 02.25.515: Empty image: b_career.img 02.26.515: res: ResourceGet("b_paint.img") not found, returning NULL! 02.26.515: Empty image: b_paint.img 02.27.687: res: ResourceGet("B_event2.img") not found, returning NULL! 02.27.687: Empty image: B_event2.img 02.27.703: name = *ArenaEssexR.trk/trkshot.img, image = 145da3c 02.29.281: res: ResourceGet("pract.img") not found, returning NULL! 02.29.281: Empty image: pract.img 02.29.281: res: ResourceGet("Record.img") not found, returning NULL! 02.29.281: Empty image: Record.img 02.29.281: res: ResourceGet("b_qualif.img") not found, returning NULL! 02.29.281: Empty image: b_qualif.img 02.32.218: unloading ui: 74.4 MB 02.32.328: unloaded ui: 74.6 MB 02.33.093: loaded race: 86.4 MB 02.33.250: setting driving video mode = 4 02.34.281: vid: triple buffer on 02.34.328: bpp: Track track.bpp should be rebuilt "release" 02.34.359: records: using actual track length: 400.000000 m 02.34.390: skill_range_fudge! 02.34.421: Warning: using default pit stall, which is inappropriate. 02.34.562: paintjobs: ~Doolitt#25.tex does not exist 02.34.593: paintjobs: ~Doolitt#25.tex does not exist 02.34.593: res: ResourceGet("VOLVO 14.tex") not found, returning NULL! 02.34.593: bad texture name: ãããããããããããããããããããã1 02.34.593: obsolete empty texture support: ãããããããããããããããããããã1 02.34.593: res: ResourceGet("ããããããããããããããããããããããã:A™") not found, returning NULL! 02.34.656: except: dec: exe 6b06c38 02.34.656: ============================================================ 02.34.656: EXCEPTION: Task "<main>" @ E3E3E3E3 : EXCEPTION_ACCESS_VIOLATION 02.34.656: NON-DEBUG 02.34.656: ( 00419510 , none , my_handler ) 02.34.656: ( E3E3E3E3 , EXCEPTION_ACCESS_VIOLATION , ? ) 02.34.656: ( 00475304, call-stack , ? ) 02.34.656: ( 004750F1, call-stack , ? ) 02.34.656: ( 00474FD6, call-stack , ? ) 02.34.656: ( 00474A1E, call-stack , ? ) 02.34.656: ( 0048C75A, call-stack , ? ) 02.34.656: ( 0041D5C3, call-stack , ? ) 02.34.656: ( 0041D687, call-stack , ? ) 02.34.656: ( 004924F3, call-stack , ? ) 02.34.656: ( 004898EC, call-stack , ? ) 02.34.656: ( 0041D5C3, call-stack , ? ) 02.34.656: ( 0041D31C, call-stack , ? ) 02.34.656: ( 00489F59, call-stack , ? ) 02.34.656: ( 00487639, call-stack , ? ) 02.34.656: ( 004E0066, call-stack , ? ) 02.34.656: ( 004DE98B, call-stack , ? ) 02.34.656: ( 0042FF45, call-stack , ? ) 02.34.656: ( 0049109E, call-stack , ? ) 02.34.656: ( 004912DE, call-stack , ? ) 02.34.656: ( 00486AFB, call-stack , ? ) 02.34.656: ( 004872ED, call-stack , ? ) 02.34.656: ( 004135B7, call-stack , ? ) 02.34.656: ( 004E7925, call-stack , ? ) 02.34.656: ( 004F33F1, call-stack , ? ) 02.34.656: ( 0047A5A5, call-stack , ? ) 02.34.656: ( 00485F49, call-stack , ? ) 02.34.656: ( 0048592D, call-stack , ? ) 02.34.656: ( 00485A08, call-stack , ? ) 02.34.656: ( 0040D4ED, call-stack , ? ) 02.34.656: ( 0040DD41, call-stack , ? ) 02.34.656: ( 004B2CBB, call-stack , ? ) 02.34.656: ( 004E9FA8, call-stack , ? ) 02.34.656: ( 004E9EC9, call-stack , ? ) 02.34.656: ( 004E7925, call-stack , ? ) 02.34.656: ( 00418F24, call-stack , ? ) 02.34.656: ( 00496537, call-stack , ? ) 02.34.656: ( 00496014, call-stack , ? ) 02.34.656: ( 0041EBC3, call-stack , ? ) 02.34.656: ( 0041E992, call-stack , ? ) 02.34.656: ( 004B37CA, call-stack , ? ) 02.34.656: ( 004B299A, call-stack , ? ) 02.34.656: ( 004A955C, call-stack , ? ) 02.34.656: ( 0043004F, call-stack , ? ) 02.34.656: ( 004E9FA8, call-stack , ? ) 02.34.656: ( 004E99B7, call-stack , ? ) 02.34.656: ( 004E99B7, call-stack , ? ) 02.34.656: ( 00412102, call-stack , ? ) 02.34.656: ( 004E7D0F, call-stack , ? ) 02.34.656: ( 00418F24, call-stack , ? ) 02.34.656: ( 0041290F, call-stack , ? ) 02.34.656: ( 004EBC41, call-stack , ? ) 02.34.656: ( 004EBC25, call-stack , ? ) 02.34.656: ( 004EBC0F, call-stack , ? ) 02.34.656: ( 004EB86E, call-stack , ? ) 02.34.656: ( 004E7D62, call-stack , ? ) 02.34.656: ( 0041F16D, call-stack , ? ) 02.34.656: ( 0041F192, call-stack , ? ) 02.34.656: ( 004E7D62, call-stack , ? ) 02.34.656: ( 0041F11D, call-stack , ? ) 02.34.671: ( 004E9FA8, call-stack , ? ) 02.34.671: ( 004E9EC9, call-stack , ? ) 02.34.671: ( 0041C6F3, call-stack , ? ) 02.34.671: ( 00418F24, call-stack , ? ) 02.34.671: ( 0041C6AD, call-stack , ? ) 02.34.671: ( 0041D5C3, call-stack , ? ) 02.34.671: ( 00418F24, call-stack , ? ) 02.34.671: ( 004E7EF9, call-stack , ? ) 02.34.671: ( 004E7DC2, call-stack , ? ) 02.34.671: ( 00418F24, call-stack , ? ) 02.34.671: ( 00418F24, call-stack , ? ) 02.34.671: ( 00499035, call-stack , ? ) 02.34.671: ( 00418F24, call-stack , ? ) 02.34.671: ( 00498830, call-stack , ? ) 02.34.671: ( 00496CB8, call-stack , ? ) 02.34.671: ( 0049672E, call-stack , ? ) 02.34.671: ( 004012BE, call-stack , ? ) 02.34.671: ( 004A942A, call-stack , ? ) 02.34.671: ( 004011E5, call-stack , ? ) 02.34.671: ( 00413F27, call-stack , ? ) 02.34.671: ( 004E81E0, call-stack , ? ) 02.34.671: MemException: Task "<main>" read from location 0xe3e3e3e3 02.34.671: ============================================================ -Doolittle
Marsman Posted March 21, 2009 Report Posted March 21, 2009 looks like to much polys nice car, good luck! (ben benieuwd of je hem in the game kan krijgen! LOL) marsman208
stig727 Posted March 21, 2009 Report Posted March 21, 2009 looks good, i attempted this car a while back, and my attempt was pretty pants. this one looks much better .
DrDoolittle Posted March 22, 2009 Report Posted March 22, 2009 but i aint gonna finish it, cant get it in game, and as haadee says, it has 2 much polys and is 2 much work to get it right. Wanna do an other car now, but dont know what:)
timmay76 Posted March 22, 2009 Report Posted March 22, 2009 but i aint gonna finish it, cant get it in game, and as haadee says, it has 2 much polys and is 2 much work to get it right. Wanna do an other car now, but dont know what:) try making a volvo 240 saloon or a remake of a oztin metro
Haadee#525 Posted March 22, 2009 Report Posted March 22, 2009 yh 240 saloon , there are loads of volvos around in your area . you should be able to get pictures
DrDoolittle Posted March 22, 2009 Report Posted March 22, 2009 (edited) I think i will give a try to 240.. Edited March 22, 2009 by DrDoolittle
headbanger193 Posted March 22, 2009 Report Posted March 22, 2009 How about a 71 Buick Rivera or a Buick Roadmaster or even a Ford Town and Country Squire Estate, now there's some yank tin to think of.
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