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Posted
Ok, Got it in game now, but not quite compared with what i wanted:P

 

 

if your using a 3ds-.mod converter outside max you will get this, its just trial and error moving it around everytime, it takes forever

 

yh im using that bcause i dont have 3ds max 3, but i moved my car to same place as granny mk2 but now i got an error in game, same as above.. how can i solve this?

Posted

as far as i know its just trial and error till you get it in the right place. pretty time consuming but stick at it, would be a nice car to see in game.

Posted
Something you might want to try in max is to collapse the stack, to remove any edit mesh modifiers etc then reset Xform.

 

How do you mean lol:P in the modifiers menu? just delete the edit mesh things?

Posted
Hmm, tried it but didnt work... anyone else know what i can do??

 

What bit didn't work, the car still coming out in the wrong place?

 

Did you reset the Xform too?

Posted
Hmm, tried it but didnt work... anyone else know what i can do??

 

What bit didn't work, the car still coming out in the wrong place?

 

Did you reset the Xform too?

 

When the car was rotated in game, i moved and scaled it into another place (where the granada mk2 is in) after that, i tried it in game, and got an error

 

I tried to collapse the edit mesh etc. but didnt work. still got the same error.

 

What is xform? never heard about it.

Posted (edited)

Any luck with getting it in game mate??

 

Not sure what xform is but if its got a few 'Layers' try collapsing them all into 1. I think the best way for you to try getting it ingame would be to find a version of 3ds max 3...always had probs getting ingame using max 8 then using another prog to convert to .mod...but 3ds max 3 exports directly as a .mod file excluding any problems.

 

edit~ just noticed Collapsing them has already been mentioned so forget that bit lol

Edited by n1tr089
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