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How to stop blurring skins at reduced detail


Grasser233

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Hi,

 

For those of us who are not using mega super duper PC/'s, this is a great tip which improves both the look and performance of the game.

 

First off a quick warning, this involves editing the .plr file and and any alterations to this is at your own risk. If in doubt, back this file up so you can redo any changes.

 

Ok, if you reduce the detail of the opponent cars in rFactor to anything lower than full you notice it will also fade out/blur the skins up so they aren't showing in high res. Eg with this one which is set to low….

 

post-42-1209150516_thumb.jpg

 

Well, with one simple alteration, you can have the car detail at low….improve performance of the game and have the skins running a nice quality like this one below which is once again set at low detail. Notice the difference

 

post-42-1209150534_thumb.jpg

 

So how do I do this….. well you need to open and edit your .plr file. This resides in your rFactor\UserData\"Your Player Name" folder. So, for eg, if your player name was Novice999.....the folder would be called Novice999 and the file inside would be called Novice999.plr. This file opens in notepad and is your personal settings for the game.

 

Scroll it down to the [ Graphic Options ] section and look for this line

 

Opponent Texture Override="-1" // For opponents' vehicle textures: -1=use Opponent Detail, 0-3=override value

 

Change this "-1" to ="3" so it looks like this

 

Opponent Texture Override="3" // For opponents' vehicle textures: -1=use Opponent Detail, 0-3=override value

 

Your opponent skins will now show fine without any blurring at any detail setting. I personally have it at low now along with Effects at low and Shadows at medium.

 

Happy racing

Grasser#233

Edited by Grasser233
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