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Jrusselluk

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Posts posted by Jrusselluk

  1.   Hi all,

     

    I will be making a new Skin Pack in time for the meeting 20/04/22 Sexbierum - Dutch Championship.

     

    If you want / need to upload a SSC tarmac skin, please upload your skins to this thread :thumbs_up:

     

    If you would like your skin from last year included please let me know.

     

    ANYONE RACING IN A NOVICE SKIN WILL NEED TO SUBMIT A SKIN, ANYONE WHO DOES NOT DO SO MAY HAVE THEIR BOOKINGS REFUSED

     

    The following have previously raced and need to submit skins:

    183, 348, 461, 468, 910

     

    I need skins submitted asap as these drivers have raced several times without skins:

     

    The deadline is Sunday 17th April Mid Night.

     

    PLEASE MAKE SURE YOU HAVE INCLUDED EACH ROOF GRADE - THERE WILL NOT NECESSARILY BE A SKIN PACK AFTER GRADING CHANGES.

    MAKE SURE YOU HAVE CORRECTLY NAMED YOUR FILES AND HAVE FILLED OUT YOUR VEH FILE PROPERLY

     

    PLEASE NOTE THAT ALL 2022 SKINS MUST HAVE BLACK NUMBERS ON WHITE BACKGROUND, NUMBERS HAVE TO BE CLEARLY SEEN ON YOUR CAR!!!

     

    If you want to change your chassis/colour scheme this is now the time to do it as there are no more chassis/colour scheme changes throughout the season, 1 car per season.

    The following screenshots will show you all how to name the files put in the folder, also regarding the roof colours being painted on cars.

     

    PS Skins can be sent in at the default size of the template but no BIGGER

     

    This is how the roof should be painted although if you wish you can have your grade down the pillars on the car.

    post-158-1281171344.jpeg

     

     

    TARMAC:

     

    Quote
    THIS IS HOW YOU SHOULD FILL OUT THE TARMAC VEH FILE PLEASE!

     

    DefaultLivery="UKD977_James.dds"

     

    HDVehicle=mondeo\mondeo.hdv

    Graphics=mondeo\mondeo.gen

    Spinner=mondeo\mondeospin.gen

    Upgrades=mondeo\mondeo_upgrades.ini // Vehicle upgrades information

    GenString= // Used to generate GMT names in *.gen file

    Cameras=mondeo\mondeo.cam // Defaults to cams.cfg in UserData directory

    Sounds=saloons.sfx //Sounds=default.sfx

    HeadPhysics=saloons_headphysics.ini // Affects driver eyepoint only

    Cockpit=mondeo\mondeo_cockpitinfo.ini

     

     

     

    //////////////////////////TEAM HISTORY AND INFORMATION///////////////////////////////////////////

     

     

    Number=977

    Team="UKDirt (Tarmac)"

    PitGroup="Group1"

    Driver="James977"

    Description="#James977"

    Engine="SRD"

    Manufacturer="James"

    Classes="sscT"

     

    FullTeamName="UKDirt (Tarmac)"

    TeamFounded=2010

    TeamHeadquarters="England"

    TeamStarts=0

    TeamPoles=0

    TeamWins=0

    TeamWorldChampionships=0

     

    Category="sscT"

     

    This is how the main tarmac files should be named.

    post-48-1365360769.jpg

     

    This is how the files in the skins folder should be named

    post-48-1365360772.jpg

     

    SHALE:

     

    Quote
    THIS IS HOW YOU SHOULD FILL OUT THE SHALE VEH FILE PLEASE!

     

    DefaultLivery="UKD977_JamesS.dds"

     

    HDVehicle=mondeo\mondeoS.hdv

    Graphics=mondeo\mondeo.gen

    Spinner=mondeo\mondeospin.gen

    Upgrades=mondeo\mondeo_upgrades.ini // Vehicle upgrades information

    GenString= // Used to generate GMT names in *.gen file

    Cameras=mondeo\mondeo.cam // Defaults to cams.cfg in UserData directory

    Sounds=saloons.sfx //Sounds=default.sfx

    HeadPhysics=saloons_headphysics.ini // Affects driver eyepoint only

    Cockpit=mondeo\mondeo_cockpitinfo.ini

     

     

     

    //////////////////////////TEAM HISTORY AND INFORMATION///////////////////////////////////////////

     

     

    Number=977

    Team="UKDirt (Shale)"

    PitGroup="Group1"

    Driver="James977"

    Description="#James977"

    Engine="SRD"

    Manufacturer="James"

    Classes="sscS"

     

    FullTeamName="UKDirt (Shale)"

    TeamFounded=2010

    TeamHeadquarters="England"

    TeamStarts=0

    TeamPoles=0

    TeamWins=0

    TeamWorldChampionships=0

     

    Category="sscS"

     

    This is how the main shale files should be named.

    post-48-1365360655.jpg

     

    This is how the files in the skins folder should be named

    post-48-1365360659.jpg

     

    Skins received so far:

    114, 238, 319, 348, 355, 461, 468, 713

  2. Thanks all for racing, disappointing turn out tonight but the races we did have were good!

     

    Well done to Dode  # 151 for winning the meeting final and also Top Scoring tonight!

     

    See you all in a fortnight where we will be racing 23/03/22 Wimbledon - WR2 & W&Y2.

     

    Meeting Results:

    Heat 1: 49, 977, 151,
    Heat 2: 977, 151, 49,
    Heat 3: 151, 977, 49,
    Heat 4: 977, 151, 49,


    Final: 151, 49, 977,


    Allcomers: 151, 49, 977,


    Meeting Points:

    Dode  # 151 - 66

    James  # 977 - 62

    Keviboy  # 49 - 61

     

    The Replays Are Here!

     

  3. Hi all,

     

    In preparation for the 2022 UKDirt rFactor Saloon Season I will be making a new Tarmac + Shale Skin Pack.

     

    I WILL NOT BE INCLUDING SKINS FROM LAST YEAR.

    (but I can include them if requested)

     

    If you want / need to upload a SSC tarmac skin, please upload your skins to this thread :thumbs_up:

     

    ANYONE RACING IN A NOVICE SKIN WILL NEED TO SUBMIT A SKIN, ANYONE WHO DOES NOT DO SO MAY HAVE THEIR BOOKINGS REFUSED

     

    The following have previously raced and need to submit skins:

     

    I need skins submitted asap as these drivers have raced several times without skins:

     

    The deadline is Sunday 6th March Mid Night.

     

    PLEASE MAKE SURE YOU HAVE INCLUDED EACH ROOF GRADE - THERE WILL NOT NECESSARILY BE A SKIN PACK AFTER GRADING CHANGES.

    MAKE SURE YOU HAVE CORRECTLY NAMED YOUR FILES AND HAVE FILLED OUT YOUR VEH FILE PROPERLY

     

    PLEASE NOTE THAT ALL 2022 SKINS MUST HAVE BLACK NUMBERS ON WHITE BACKGROUND, NUMBERS HAVE TO BE CLEARLY SEEN ON YOUR CAR!!!

     

    If you want to change your chassis/colour scheme this is now the time to do it as there are no more chassis/colour scheme changes throughout the season, 1 car per season.

    The following screenshots will show you all how to name the files put in the folder, also regarding the roof colours being painted on cars.

     

    PS Skins can be sent in at the default size of the template but no BIGGER

     

    This is how the roof should be painted although if you wish you can have your grade down the pillars on the car.

    post-158-1281171344.jpeg

     

     

    TARMAC:

     

    Quote
    THIS IS HOW YOU SHOULD FILL OUT THE TARMAC VEH FILE PLEASE!

     

    DefaultLivery="UKD977_James.dds"

     

    HDVehicle=mondeo\mondeo.hdv

    Graphics=mondeo\mondeo.gen

    Spinner=mondeo\mondeospin.gen

    Upgrades=mondeo\mondeo_upgrades.ini // Vehicle upgrades information

    GenString= // Used to generate GMT names in *.gen file

    Cameras=mondeo\mondeo.cam // Defaults to cams.cfg in UserData directory

    Sounds=saloons.sfx //Sounds=default.sfx

    HeadPhysics=saloons_headphysics.ini // Affects driver eyepoint only

    Cockpit=mondeo\mondeo_cockpitinfo.ini

     

     

     

    //////////////////////////TEAM HISTORY AND INFORMATION///////////////////////////////////////////

     

     

    Number=977

    Team="UKDirt (Tarmac)"

    PitGroup="Group1"

    Driver="James977"

    Description="#James977"

    Engine="SRD"

    Manufacturer="James"

    Classes="sscT"

     

    FullTeamName="UKDirt (Tarmac)"

    TeamFounded=2010

    TeamHeadquarters="England"

    TeamStarts=0

    TeamPoles=0

    TeamWins=0

    TeamWorldChampionships=0

     

    Category="sscT"

     

    This is how the main tarmac files should be named.

    post-48-1365360769.jpg

     

    This is how the files in the skins folder should be named

    post-48-1365360772.jpg

     

    SHALE:

     

    Quote
    THIS IS HOW YOU SHOULD FILL OUT THE SHALE VEH FILE PLEASE!

     

    DefaultLivery="UKD977_JamesS.dds"

     

    HDVehicle=mondeo\mondeoS.hdv

    Graphics=mondeo\mondeo.gen

    Spinner=mondeo\mondeospin.gen

    Upgrades=mondeo\mondeo_upgrades.ini // Vehicle upgrades information

    GenString= // Used to generate GMT names in *.gen file

    Cameras=mondeo\mondeo.cam // Defaults to cams.cfg in UserData directory

    Sounds=saloons.sfx //Sounds=default.sfx

    HeadPhysics=saloons_headphysics.ini // Affects driver eyepoint only

    Cockpit=mondeo\mondeo_cockpitinfo.ini

     

     

     

    //////////////////////////TEAM HISTORY AND INFORMATION///////////////////////////////////////////

     

     

    Number=977

    Team="UKDirt (Shale)"

    PitGroup="Group1"

    Driver="James977"

    Description="#James977"

    Engine="SRD"

    Manufacturer="James"

    Classes="sscS"

     

    FullTeamName="UKDirt (Shale)"

    TeamFounded=2010

    TeamHeadquarters="England"

    TeamStarts=0

    TeamPoles=0

    TeamWins=0

    TeamWorldChampionships=0

     

    Category="sscS"

     

    This is how the main shale files should be named.

    post-48-1365360655.jpg

     

    This is how the files in the skins folder should be named

    post-48-1365360659.jpg

     

    Skins received so far:

     

    24, 49, 86, 114, 143, 151, 167, 229, 238, 293, 454, 777, 800, 889, 977

  4. Saloon Stock Cars will once again be back hitting the tracks in 2022.

     

    We will be kicking things off on the 09/03/22 at Kings Lynn where we will be racing the Steve Newman Memorial & WR1 & W&Y1.

     

    Fixtures:

     

    This year we will be running fortnightly on Wednesday nights.

     

    The full fixture list is on the UKDirt site here.

     

    843805739_SSC2022.png.8ca4287a0123255a570656dbea42bf92.png

     

     

    Skin Packs:

     

    Skin Packs will be released before the meeting, if you haven't already uploaded a skin please see the skin collection thread.

     

    Bookings:

     

    Bookings are already open for the first meeting on the UKDirt Website, see you on track!

     

  5. Thanks all for racing, a good final meeting of the 2021 season!

     

    Well done to JelleW  # 524 for winning the meeting final - what a drive! to reecemcintosh  # 514 for winning the Champion Of Champions - well deserved! to RJY  # 86 for Top Scoring tonight and to Cammy  # 143 for also becoming National Points Champion.

     

    See you all next year!

     

     

    Meeting Results:

    Heat 1: 800, 977, 114, 524, 514, 86, 416, 202,
    Heat 2: 977, 800, 114, 86, 514, 416, 524, 202,
    Heat 3: 800, 114, 86, 777, 514, 977, 524, 416, ( DNF 202, )
    Heat 4: 800, 777, 86, 514, 977, 114, 524, ( DNF 416, )


    Final: 524, 800, 86, 777, 514, 977, 114, ( DNF 416, )


    Champion Of Champions: 514(reecemcintosh), 800(BenChambers), 86(RJY), 777, 977, 524, 114, 416,

     

    Allcomers: 977,

     

     

    Meeting Points:

    RJY  # 86 - 44
    BenChambers  # 800 - 57
    James  # 977 - 40
    JelleW  # 524 - 39
    StockcarboyDanny  # 114 - 38
    reecemcintosh  # 514 - 37
    HGR  # 777 - 30
    TheChiefy  # 416 - 12
    The boy  # 202 - 6

     

    The Replays Are Here!

     

  6. Tonight's meeting will be held at Skegness.

     

    This is the National Series Finale with double points for the National Series Contenders!

     

    We currently have 13 drivers booked and will be running all in!

     

    Meeting Information

    4 Heats
    Final
    Allcomers

     

    Start Time

    Please be in chat at 8.20 for a prompt start at 8.30.

     

    Chat

    Please meet in Discord in the UKDirt Online Racing Server > race-meeting-chat.

    At 8.20PM latest please meet in Discord in the UKDirt Online Racing Server > # "race-meeting-chat".
    Please also join the voice chat "Race Meeting" even if you don't have a mic (or speakers?!), you must join this to race.
    This is to allow the RM to take a register of who is present.
    This is extremely helpful as a bookings list has to be created for the results and points to work properly.

     

    Points

    Heats: 10,9,8,7,6,5,4,3,2,1
    Final: 20,18,16,14,12,10,8,6,4,2
    Allcomers: 10,9,8,7,6,5,4,3,2,1

     

    Start Procedure

    The starting procedure used for all races is as follows unless otherwise stated:

    - When the lights go green (or the final buzzer has gone and countdown timer completed) drivers will make there way at a speed of less then 20mph to their starting position, as listed below and line up 2-a-breast.
    - You must not pass drivers of your own grade.
    - You must line up correctly without making contact with other cars, incidents will be dealt with the same way as if it were part of the race.
    - Previous race winners during the meeting must start at the back of the grade.
    Once drivers are in position the steward will ask if anyone is not ready. If nobody replies, Roll at 20 is called and the leader of the whites will roll at a steady 20mph for the rolling lap.
    - Drivers at the front of each grade are to drive at approximately 20mph but ensure they keep their 4 to 6 cars distance to the grade in front.
    Anytime after the leading white reaches the apex of turns 3 & 4 the steward will call GO GO GO and the race will be on.
    - If for any reason the grid does not form properly after rolling, then a restart may be called.
    - If there are persistent offenders that stop races being started they will be sent to the back of the grid or excluded.

    - Starting positions approximately: - always follow instructions from meeting steward

        Whites: At the start / finish line
        Yellows: Exit of Turn 4
        Blues: Exit of Turn 3
        Red: Entry to Turn 3

    - Anyone starting in the wrong place will be removed from the result, unless they have been specifically granted permission.

     

    On Track Behavior

    - Drivers must drive in the correct direction (clockwise) at all times.
    - No use of the infield at any time, using the infield during a race will be classed as cutting.
    - Deliberately right turning or leaning another car to the infield is not allowed, i.e. turning into a car forcing them to hit an object/wall/tyre on the infield.
    - Excessive lap down attacks will be punished accordingly. This is defined as a maximum of two per race.
    - No driving round the track slowly or waiting for other drivers.
    - No talking once the race has started, and until all drivers have crossed the finishing line.
    - If your car is damaged you may leave it on track but off the racing line.
    - Do not leave the server during a race as this will cause warp. However if your car is sat on the top of the fence please press escape.
    - Care is to be taken when rejoining the racing line following a spin and persistent carelessness in this respect will be punished.
    - Individual drivers with a bad connection may be banned from the rest of the meeting if it causes a problem for other drivers.
    - Wall riding is NOT permitted. If you are hit into the wall, you must back off the throttle and gain full control. You must not use the wall to steer the car around the turn, nor use it to gain a race advantage. Anyone found to do so may be docked places, excluded from the results, or have their meeting points removed.
    - Jump-starts will be penalised by docking, 2 places or 2 places per car they jump.

     

    Grades

    - Drivers are graded at intervals throughout the season, please make sure you know what grade you are. Novice drivers to rFactor have been graded as white, where a driver races in another UKDirt rFactor mod they start from one grade below there highest grade i.e. Mike is red in F1s so drops to blue grade. If anyone believes they have been graded incorrectly please just say and we'll sort it out.

     

    Skin Packs

    - Please ensure you have the latest Skin Packs that can be found on the UKDirt Website.

     

    National Series

    Please make sure you have checked the National Series information >>> HERE <<<<

    Note:
    For the National Series rounds the “champions” grade is suspended and the National Series drivers will start as their own grade at the back of the grid.
    Drivers in this grade will line up in Reverse National Series Points Order for the Final Only (Whoever is leading the shootout will be right at the back).

  7.   Hi all,

     

    I will be making a new Skin Pack in time for the meeting 10/11/21 Mildenhall - National Series 5.

     

    If you want / need to upload a SSC tarmac skin, please upload your skins to this thread :thumbs_up:

     

    ANYONE RACING IN A NOVICE SKIN WILL NEED TO SUBMIT A SKIN, ANYONE WHO DOES NOT DO SO MAY HAVE THEIR BOOKINGS REFUSED

     

    The following have previously raced and need to submit skins:

    36, 202, 248, 287, 310, 319, 414, 666, 739, 808, 833, 966

     

    I need skins submitted asap as these drivers have raced several times without skins:

    124, 284, 514, 729, 787, 955

     

    The deadline is Monday 8th November Mid Night.

     

    PLEASE MAKE SURE YOU HAVE INCLUDED EACH ROOF GRADE - THERE WILL NOT NECESSARILY BE A SKIN PACK AFTER GRADING CHANGES.

    MAKE SURE YOU HAVE CORRECTLY NAMED YOUR FILES AND HAVE FILLED OUT YOUR VEH FILE PROPERLY

     

    PLEASE NOTE THAT ALL 2021 SKINS MUST HAVE BLACK NUMBERS ON WHITE BACKGROUND, NUMBERS HAVE TO BE CLEARLY SEEN ON YOUR CAR!!!

     

    If you want to change your chassis/colour scheme this is now the time to do it as there are no more chassis/colour scheme changes throughout the season, 1 car per season.

    The following screenshots will show you all how to name the files put in the folder, also regarding the roof colours being painted on cars.

     

    PS Skins can be sent in at the default size of the template but no BIGGER

     

    This is how the roof should be painted although if you wish you can have your grade down the pillars on the car.

    post-158-1281171344.jpeg

     

     

    TARMAC:

     

    Quote
    THIS IS HOW YOU SHOULD FILL OUT THE TARMAC VEH FILE PLEASE!

     

    DefaultLivery="UKD977_James.dds"

     

    HDVehicle=mondeo\mondeo.hdv

    Graphics=mondeo\mondeo.gen

    Spinner=mondeo\mondeospin.gen

    Upgrades=mondeo\mondeo_upgrades.ini // Vehicle upgrades information

    GenString= // Used to generate GMT names in *.gen file

    Cameras=mondeo\mondeo.cam // Defaults to cams.cfg in UserData directory

    Sounds=saloons.sfx //Sounds=default.sfx

    HeadPhysics=saloons_headphysics.ini // Affects driver eyepoint only

    Cockpit=mondeo\mondeo_cockpitinfo.ini

     

     

     

    //////////////////////////TEAM HISTORY AND INFORMATION///////////////////////////////////////////

     

     

    Number=977

    Team="UKDirt (Tarmac)"

    PitGroup="Group1"

    Driver="James977"

    Description="#James977"

    Engine="SRD"

    Manufacturer="James"

    Classes="sscT"

     

    FullTeamName="UKDirt (Tarmac)"

    TeamFounded=2010

    TeamHeadquarters="England"

    TeamStarts=0

    TeamPoles=0

    TeamWins=0

    TeamWorldChampionships=0

     

    Category="sscT"

     

    This is how the main tarmac files should be named.

    post-48-1365360769.jpg

     

    This is how the files in the skins folder should be named

    post-48-1365360772.jpg

     

    SHALE:

     

    Quote
    THIS IS HOW YOU SHOULD FILL OUT THE SHALE VEH FILE PLEASE!

     

    DefaultLivery="UKD977_JamesS.dds"

     

    HDVehicle=mondeo\mondeoS.hdv

    Graphics=mondeo\mondeo.gen

    Spinner=mondeo\mondeospin.gen

    Upgrades=mondeo\mondeo_upgrades.ini // Vehicle upgrades information

    GenString= // Used to generate GMT names in *.gen file

    Cameras=mondeo\mondeo.cam // Defaults to cams.cfg in UserData directory

    Sounds=saloons.sfx //Sounds=default.sfx

    HeadPhysics=saloons_headphysics.ini // Affects driver eyepoint only

    Cockpit=mondeo\mondeo_cockpitinfo.ini

     

     

     

    //////////////////////////TEAM HISTORY AND INFORMATION///////////////////////////////////////////

     

     

    Number=977

    Team="UKDirt (Shale)"

    PitGroup="Group1"

    Driver="James977"

    Description="#James977"

    Engine="SRD"

    Manufacturer="James"

    Classes="sscS"

     

    FullTeamName="UKDirt (Shale)"

    TeamFounded=2010

    TeamHeadquarters="England"

    TeamStarts=0

    TeamPoles=0

    TeamWins=0

    TeamWorldChampionships=0

     

    Category="sscS"

     

    This is how the main shale files should be named.

    post-48-1365360655.jpg

     

    This is how the files in the skins folder should be named

    post-48-1365360659.jpg

     

    Skins received so far:

     

    114, 800

  8. Thanks all for racing, some good, close and entertaining races!

     

    Well done to ronniebp  # 319 for winning the Whites & Yellows Finale and to Ellis_Rogers  # 889 for winning the meeting final and also Top Scoring tonight!

     

    See you all next week where we will be racing 10/11/21     Mildenhall     National Series 5.

     

     

    Meeting Results:

     

    W&Y Finale: 319(ronniebp), 49(Keviboy), 24(Stannie), 114, 977, 850, 416, ( DNF 86, )


    Heat 1: 114, 889, 86, 800, 24, 977, 49, 850, 416, 319, 514,
    Heat 2: 86, 319, 800, 889, 977, 24, 416, 850, 514, 49, 355,
    Heat 3: 889, 114, 355, 24, 800, 416, 49, 319, 850, 514, 977, 929, ( DNF 86, )
    Heat 4: 114, 800, 889, 319, 355, 24, 416, 977, 49, 514, 929, 86, 850,


    Final: 889, 800, 929, 319, 114, 977, 514, 24, 49, 850, 355, ( DNF 86, )


    Allcomers: 319, 889, 800, 49, 24, 355, 114, 514, 977, 86, 850,

     

     

    Meeting Points:

    Ellis_Rogers  # 889 - 63
    BenChambers  # 800 - 56
    StockcarboyDanny  # 114 - 45
    ronniebp  # 319 - 44
    Stannie  # 24 - 35
    James  # 977 - 26
    Keviboy  # 49 - 22
    RJY  # 86 - 19
    Agrindey  # 355 - 19
    Charley  # 929 - 16
    TheChiefy  # 416 - 15
    reecemcintosh  # 514 - 15
    Rowan farrell  # 850 - 10

     

     

    The Replays Are Here!

  9. Thanks all for racing, a good nights racing / wrecking!

     

    Well done to Ellis_Rogers  # 889 for winning the World Of Shale and to Agrindey  # 355 for winning the meeting final and Top Scoring tonight!

     

    See you all next week where we will be racing 03/11/21 Birmingham - W&Y Finale & National Series 4.

     

     

    Meeting Results:

     

    World Of Shale: 889(Ellis_Rogers), 800(BenChambers), 355(Agrindey), 777, 24, 977, 114, 49, 844, 319, ( DNF 929, )


    Heat 1: 355, 929, 777, 319, 24, 844, 889, 114, 800, 49, ( DNF 977, )
    Heat 2: 355, 929, 777, 977, 49, 889, 114, 319, 24, 844, 800,
    Heat 3: 977, 355, 49, 889, 114, 777, 800, 24, 929, 844, ( DNF 319, )
    Heat 4: 355, 319, 929, 49, 24, 777, 977, 514, 114, 889, 844, 800,


    Final: 355, 777, 929, 24, 889, 800, 319, 114, 977, 514, 844, ( DNF 49, )


    Allcomers: 777, 800, 355, 49, 889, 514, 319, 929, 143, 114, 977, 844,

     

     

    Meeting Points:

    Agrindey  # 355 - 83
    HGR  # 777 - 68
    Ellis_Rogers  # 889 - 55
    Charley  # 929 - 47
    Stannie  # 24 - 43
    BenChambers  # 800 - 43
    Keviboy  # 49 - 35
    James  # 977 - 35
    ronniebp  # 319 - 33
    StockcarboyDanny  # 114 - 30
    Jack Ward  # 844 - 11
    reecemcintosh  # 514 - 10
    Cammy # 143 - 2

     

     

    The Replays Are Here!

     

  10. Thanks all for racing, even if some of you missed the first ferry! (844)
    Good fun being fired over the bank or put in a ditch (from the lead 800).

    Well done to all the winners, some excellent races too!

     

    Well done to BenChambers  # 800 (narrowly escaping a well deserved hit) for winning the meeting final and to BraderzzCooper  # 468 for Top Scoring tonight!

     

    See you all next week where we will be racing 22/09/21     Knockhill.

     

    Meeting Results:

    Heat 1: 143, 468, 800, 955, 167, 24, 977, 265, ( DNF 311, )
    Heat 2: 167, 468, 955, 311, 977, 24, 143, 265, ( DNF 800, )
    Heat 3: 167, 311, 468, 977, 24, 955, 143, 800, 265,
    Heat 4: 468, 167, 24, 311, 955, 800, 143, 977,


    Final: 800, 24, 311, 468, 844, 167, 977, 955, 143,


    Allcomers: 167, 468, 24, 311, 955, 844, 977, 800, 143,

     

     

    Meeting Points:

    BraderzzCooper  # 468 - 59
    CB  # 167 - 55
    Stannie  # 24 - 50
    kevharbord  # 311 - 46
    BenChambers  # 800 - 39
    TomG  # 955 - 38
    James  # 977 - 32
    Cammy  # 143 - 28
    Jack Ward  # 844 - 17
    ImKielan  # 265 - 8

     

    The Replays Are Here!

     

     

  11. Tonight's meeting will be held at Sexbierum.

     

    This is a W&Y9 round.

     

    We currently have 13 drivers booked and will be running all in!

     

    Meeting Information

    4 Heats
    Final
    Allcomers

     

    Start Time

    Please be in chat at 8.20 for a prompt start at 8.30.

     

    Chat

    Please meet in Discord in the UKDirt Online Racing Server > race-meeting-chat.

    At 8.20PM latest please meet in Discord in the UKDirt Online Racing Server > # "race-meeting-chat".
    Please also join the voice chat "Race Meeting" even if you don't have a mic (or speakers?!), you must join this to race.
    This is to allow the RM to take a register of who is present.
    This is extremely helpful as a bookings list has to be created for the results and points to work properly.

     

    Points

    Heats: 10,9,8,7,6,5,4,3,2,1
    Final: 20,18,16,14,12,10,8,6,4,2
    Allcomers: 10,9,8,7,6,5,4,3,2,1

     

    Start Procedure

    The starting procedure used for all races is as follows unless otherwise stated:

    - When the lights go green (or the final buzzer has gone and countdown timer completed) drivers will make there way at a speed of less then 20mph to their starting position, as listed below and line up 2-a-breast.
    - You must not pass drivers of your own grade.
    - You must line up correctly without making contact with other cars, incidents will be dealt with the same way as if it were part of the race.
    - Previous race winners during the meeting must start at the back of the grade.
    Once drivers are in position the steward will ask if anyone is not ready. If nobody replies, Roll at 20 is called and the leader of the whites will roll at a steady 20mph for the rolling lap.
    - Drivers at the front of each grade are to drive at approximately 20mph but ensure they keep their 4 to 6 cars distance to the grade in front.
    Anytime after the leading white reaches the apex of turns 3 & 4 the steward will call GO GO GO and the race will be on.
    - If for any reason the grid does not form properly after rolling, then a restart may be called.
    - If there are persistent offenders that stop races being started they will be sent to the back of the grid or excluded.

    - Starting positions approximately: - always follow instructions from meeting steward

        Whites: At the start / finish line
        Yellows: Exit of Turn 4
        Blues: Exit of Turn 3
        Red: Entry to Turn 3

    - Anyone starting in the wrong place will be removed from the result, unless they have been specifically granted permission.

     

    On Track Behavior

    - Drivers must drive in the correct direction (clockwise) at all times.
    - No use of the infield at any time, using the infield during a race will be classed as cutting.
    - Deliberately right turning or leaning another car to the infield is not allowed, i.e. turning into a car forcing them to hit an object/wall/tyre on the infield.
    - Excessive lap down attacks will be punished accordingly. This is defined as a maximum of two per race.
    - No driving round the track slowly or waiting for other drivers.
    - No talking once the race has started, and until all drivers have crossed the finishing line.
    - If your car is damaged you may leave it on track but off the racing line.
    - Do not leave the server during a race as this will cause warp. However if your car is sat on the top of the fence please press escape.
    - Care is to be taken when rejoining the racing line following a spin and persistent carelessness in this respect will be punished.
    - Individual drivers with a bad connection may be banned from the rest of the meeting if it causes a problem for other drivers.
    - Wall riding is NOT permitted. If you are hit into the wall, you must back off the throttle and gain full control. You must not use the wall to steer the car around the turn, nor use it to gain a race advantage. Anyone found to do so

    may be docked places, excluded from the results, or have their meeting points removed.
    - Jump-starts will be penalised by docking, 2 places or 2 places per car they jump.

     

    Grades

    - Drivers are graded at intervals throughout the season, please make sure you know what grade you are. Novice drivers to rFactor have been graded as white, where a driver races in another UKDirt rFactor mod they start from one grade

    below there highest grade i.e. Mike is red in F1s so drops to blue grade. If anyone believes they have been graded incorrectly please just say and we'll sort it out.

     

    Skin Packs

    - Please ensure you have the latest Skin Packs that can be found on the UKDirt Website.

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