
dangerous damo
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Everything posted by dangerous damo
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im in the overs m8 its a 1500 with a fettled carb. it wont last long so first bend i apologise to the car in front in advance, lol. tombo ill b in the drivers seat wearing a crash helmet hopefully lol. ill only b happy if the bonnets touchin the boot.
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ok cheers dennis.
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does any one have it? the red devil one. cheers, damo
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as im getting quicker in an f1 and have mastered how to keep it in a straight line could someone please paint me a skin. a fwj tarmac car- purple(metallic if possible) with a silver chassis. pockets snooker centre in green with black shadow in fancy letters with a chequered flag underneath on passenger side, lyndale race engines same style but orange on drivers side and teng tools logo on both side pods. also whoever paints it can put their own advertising on it aswell. cheers, damo.
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something a bit different
dangerous damo replied to dangerous damo's topic in Non-League / Off Topic
Funny u say that damo as i had that idea yesterday but wasnt sure if it would work!! Does it work ok?? I just downloaded monster trucks yesterday as im thinking of maybe having a special meet with them a one off meet and wasnt sure whether to add bangers in or just keep monster trucks! Cheers Martin ok what you have to do to race monster trucks against bangers is: put the .car file of the monster truck you want to race into ukdirtbangers, then as an example ill use metros. in the metros drivers text copy/paste the one for monster truck, but change the wheel_basename line to 5spoke as bangerheat does not recognise the monstertruck wheels. enjoy, cheers, damo. -
newbie wanting to practice online for 1st time..help
dangerous damo replied to swerve's topic in Computer Help
lol i used knobbys signs from my 2litre wf car so i couldnt really take the credit for them. -
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newbie wanting to practice online for 1st time..help
dangerous damo replied to swerve's topic in Computer Help
hello again. the reason there are only a couple of cars in the pre-68, 2litre and unlimited games is because there are no skinpacks yet. thats what i tried to say yesterday but probably worded it wrong. you have lots of cars in the civil war pack because you downloaded the skinpack. when you download the new ukdirt packs when they are available you will have so many cars to race against you wont know what to do with them all lol. about the pic you should be able to see it as long as you have redgistered for the forum which you have so i dont know about that one. soz. hope i could help with the first bit tho. cheers, damo. -
newbie wanting to practice online for 1st time..help
dangerous damo replied to swerve's topic in Computer Help
thank you. maybe you can help with one other thing. am i missing any banger cars. in the banger manager thingy, where i swap skins. i have 1xmetro , 3xpre 68 , 4 x under 2ltr, 5x unlimted and 2 yanks. but when i use civial war pack i have about 56 cars. is this correct, will more cars be added when new 2006 skins are ready. hope this makes sense cheers you are referring to each individual skinpack. cars come in skinpacks. a deadline is set and everyone must paint their cars to be included in the skinpacks. you must paint a skin for each class: metro, 2litre, pre-68, national and unlimited bangers. then everyone downloads the different skinpacks so that you can use your car when you race. if you would like your cars painting im getting quite good at it. heres an example of one of my cars. give me a shout and ill do them for you and then you have to upload them afterwards yourself. hope this helps, cheers, damo. [attachmentid=4867] -
newbie wanting to practice online for 1st time..help
dangerous damo replied to swerve's topic in Computer Help
in the server announcements page on this forum is a winter jolt rota. take no notice of what it says ingame only go by the jolt rota. cheers, damo. -
newbie wanting to practice online for 1st time..help
dangerous damo replied to swerve's topic in Computer Help
ive found saturday nights are the best. most other banger praccy nights are a bit hit and miss. f1's and f'2 s are normally busy all the time. thats how i practice lol. -
ive got monster truck heat. if i open ukdirt first the problem occurs, if i then end task monster trucks opens fine then ukdirt runs fine after that. how weird.
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ive been using a options file someone sent me and it still does it. when you open the mod it cuts back to the desktop if i press ctrl+alt+del and end task an error log then appears ill post it here: 57.43.093: ====================================================================== 57.43.093: Sep 6 2002 12:09:31 N W32 M6 R senor_b 57.43.093: ====================================================================== 57.43.093: mem: p/s/t t/a 1022M/662M 2461M/2140M 2047M/2010M 57.43.203: JoyBegin 57.43.203: Joystick 0: "USB 2-Axis 8-Button Gamepad" 57.43.203: joy 0: create_joystick 57.43.203: joy: created 0 as "USB 2-Axis 8-Button Gamepad" 57.43.203: joy 0: turned off deadzone 57.43.203: joy 0: x-effect unsupported 57.43.218: Config Dir: C:\Program Files\Hasbro Interactive\NASCAR Heat\ 57.43.218: Add-on tracks dir: "C:\Program Files\Hasbro Interactive\NASCAR Heat\tracks\" 57.43.218: mod: trying mod "ukdirtbangers"...57.43.218: mod.cfg found ok. 57.43.234: mod: Config Dir override: C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\ 57.43.234: Running on WinNT version 5.0:2195 57.45.625: ddraw: created directdraw with nv4_disp.dll (NVIDIA GeForce4 MX 440) 57.45.625: ddraw: version 0.0.0.0 57.46.265: vid: 64 meg card (reported:63.695313) 57.46.265: vid: using AGP textures (124), total: 64 57.46.265: vid: triple buffer on 57.46.500: texture: supports compressed solid texture 57.46.921: lost surface on lock! 57.46.921: dx: Restore: DDERR_WRONGMODE 57.46.921: dx: Restore: DDERR_WRONGMODE 57.46.921: dx: EndFrame: DDERR_SURFACELOST 57.46.968: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.093: dx: BeginFrame: DDERR_SURFACELOST 57.47.093: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.109: dx: BeginFrame: DDERR_SURFACELOST 57.47.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.109: dx: BeginFrame: DDERR_SURFACELOST 57.47.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.109: dx: BeginFrame: DDERR_SURFACELOST 57.47.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.109: dx: BeginFrame: DDERR_SURFACELOST 57.47.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.109: dx: BeginFrame: DDERR_SURFACELOST 57.47.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.109: dx: BeginFrame: DDERR_SURFACELOST 57.47.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.109: dx: BeginFrame: DDERR_SURFACELOST 57.47.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.109: dx: BeginFrame: DDERR_SURFACELOST 57.47.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.109: dx: BeginFrame: DDERR_SURFACELOST 57.47.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.109: dx: BeginFrame: DDERR_SURFACELOST 57.47.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.109: dx: BeginFrame: DDERR_SURFACELOST 57.47.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.109: dx: BeginFrame: DDERR_SURFACELOST 57.47.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.125: dx: BeginFrame: DDERR_SURFACELOST 57.47.125: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.125: dx: BeginFrame: DDERR_SURFACELOST 57.47.125: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.125: dx: BeginFrame: DDERR_SURFACELOST 57.47.125: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.156: dx: BeginFrame: DDERR_SURFACELOST 57.47.156: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.171: dx: BeginFrame: DDERR_SURFACELOST 57.47.171: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.171: dx: BeginFrame: DDERR_SURFACELOST 57.47.171: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.171: dx: BeginFrame: DDERR_SURFACELOST 57.47.171: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.171: dx: BeginFrame: DDERR_SURFACELOST 57.47.171: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.171: dx: BeginFrame: DDERR_SURFACELOST 57.47.171: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.171: dx: BeginFrame: DDERR_SURFACELOST 57.47.171: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.171: dx: BeginFrame: DDERR_SURFACELOST 57.47.171: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.171: dx: BeginFrame: DDERR_SURFACELOST 57.47.171: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.171: dx: BeginFrame: DDERR_SURFACELOST 57.47.171: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.171: dx: BeginFrame: 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57.47.187: dx: BeginFrame: DDERR_SURFACELOST 57.47.187: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.187: dx: BeginFrame: DDERR_SURFACELOST 57.47.187: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.187: dx: BeginFrame: DDERR_SURFACELOST 57.47.187: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.187: dx: BeginFrame: DDERR_SURFACELOST 57.47.187: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.187: dx: BeginFrame: DDERR_SURFACELOST 57.47.187: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.187: dx: BeginFrame: DDERR_SURFACELOST 57.47.187: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.187: dx: BeginFrame: DDERR_SURFACELOST 57.47.187: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.187: dx: BeginFrame: DDERR_SURFACELOST 57.47.187: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.187: dx: BeginFrame: DDERR_SURFACELOST 57.47.187: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.187: dx: BeginFrame: DDERR_SURFACELOST 57.47.187: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.47.187: dx: BeginFrame: 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DDERR_SURFACELOST 57.58.109: dx: EndFrame: D3DERR_SCENE_NOT_IN_SCENE 57.58.109: win32: unfocused!
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newbie wanting to practice online for 1st time..help
dangerous damo replied to swerve's topic in Computer Help
you are doing everything correct mate but there needs to be at least two of you in there in order to race. cheers, damo. -
im having the following problem- everytime i turn my computer on i have to replace the options.cfg file in the ukdirtbangers folder otherwise when i open the game my computer restarts without warning. theres no error log either. any ideas. cheers, damo.
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Should be ok now I think yep they are cheers mate.
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anyone have an idea when the ukdirt mods will be available to down load again as ive had to re-install nascar heat due to problems ive had. cheers, damo.
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ah shame about limo but a normal town car would be wicked, especially if it looks as good as the one on your desktop. ill put some links up to pics of karly days buick riviera from last year you may be able to model that aswell.
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same here im on aol broadband. when i go to different sites to find out my ip every site says ive got a different ip. ive found out that aol only has dynamic ip adresses. apparently that means that your ip adress changes all the time. is this correct? cheers damo
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something else on THIS of psychos wreck you can see me on it lol. look left of the axe on the roof and there i am complete with wooley hat.
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np mate cant wait to see the sheerline model. when will we see the new lincoln limo?
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heres my pics i took at icebreaker. on show were a toyota crown hearse from ireland, a p4 for 929 dave marsh, datsun 280c for 603 jon cooper, yanks for 159 darren scarrow and 280 simon goodale, but car of the day was an epic austin a135 princess sheerline hearse for 33 simon reed. i was mechanic for 401 psycho who put in some good hits and took home a nice wreck as well. [attachmentid=4685] [attachmentid=4686] [attachmentid=4687] [attachmentid=4688] [attachmentid=4689] [attachmentid=4690] [attachmentid=4691] [attachmentid=4692] [attachmentid=4693] [attachmentid=4694] [attachmentid=4695] [attachmentid=4696] [attachmentid=4697] [attachmentid=4698] [attachmentid=4699] [attachmentid=4700] [attachmentid=4701] [attachmentid=4702] [attachmentid=4703]
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to save you trawling through the file manager ive uploaded it. so copy/paste this common.res file into ukdirtbangers for reflective jackets. find it HERE cheers, damo.