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Posted

urmmmm im wondering how u get ya texure to follow ya track instead of it just being placed on top of it i have been changing the uvw map settings but cant seam to get it to follow the track can someone plz advise me how this is dun

 

THANKS

 

TADS

Posted

Tracks are modelled using lofting, do a search for that, it's very easy once you get the hang of it and the mapping is automatically produced to follow the track, you just need to tile the texture along the loft so that it isn't stretched.

Posted

yea ok m8 i found that out u have to put texture on b4 u edit mesh and it follows track :D nry dun now just the crowd n cars to go :D:D thanks for all ya help

 

TADS

Posted

When can we see Raceway Venray in the game?? :blink:

Posted
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Posted

Think warneton is more a mini nascar track then venray .. still guess venray wouldnt add anything

new to the game i guess... Some of our dutch members maybe need to learn a bit english before

replying and posting over here ... MrTerp why on earth are you posting those venray pics over and

over .. people allready answered your question about venray track, no need to post pics.. :3:

 

Cheers

Mark

Posted

I was one of asking for venray more than ones some time ago, but after rethinking this all again and due to the races i saw their last season i agree that this Venray would add nothing to this league.... but how about Posterholt?? It´s much more a good track for using bumpers due of the narrow turns

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