Haadee#525 Posted March 20, 2007 Author Report Share Posted March 20, 2007 im at 1736 polys will see if i can get it in heat with interior & damage [attachmentid=14463] Link to comment Share on other sites More sharing options...
panel_wacka462 Posted March 20, 2007 Report Share Posted March 20, 2007 one word mate - EPIC! looks absoutly fantastic! can't wait till it comes out Link to comment Share on other sites More sharing options...
Rikard Posted March 20, 2007 Report Share Posted March 20, 2007 (edited) That looks totally awesome! I think you may find damaging the front a bit tricky though Edited March 20, 2007 by Rikard Link to comment Share on other sites More sharing options...
Tombo209 Posted March 20, 2007 Report Share Posted March 20, 2007 Haadee, ask fbf about damage if he's willing to give you help, hes the man for the damage. Link to comment Share on other sites More sharing options...
Haadee#525 Posted March 20, 2007 Author Report Share Posted March 20, 2007 Haadee, ask fbf about damage if he's willing to give you help, hes the man for the damage. FBF is tha god at damage he already helps me with getting a preview in game , he is a nice guy Link to comment Share on other sites More sharing options...
smoere Posted March 21, 2007 Report Share Posted March 21, 2007 very nice .. where is a tutorial for this.. i want it trying too... perhaps in german ?? if not in english ( ) Link to comment Share on other sites More sharing options...
swindy Posted March 21, 2007 Report Share Posted March 21, 2007 Haadee, ask fbf about damage if he's willing to give you help, hes the man for the damage. FBF is tha god at damage he already helps me with getting a preview in game , he is a nice guy Looks good m8 so far if you need any help with damage or anything else drop me a pm i'll be more than happy to help Link to comment Share on other sites More sharing options...
Haadee#525 Posted March 26, 2007 Author Report Share Posted March 26, 2007 started with interior and arches (dont got much time last days because of teaching practice) [attachmentid=14630] Link to comment Share on other sites More sharing options...
n1tr089 Posted March 27, 2007 Report Share Posted March 27, 2007 looking excellent m8, well done Link to comment Share on other sites More sharing options...
Haadee#525 Posted March 28, 2007 Author Report Share Posted March 28, 2007 finished front arches and interior around driver [attachmentid=14673] Link to comment Share on other sites More sharing options...
hotrod331 Posted March 30, 2007 Report Share Posted March 30, 2007 whats the polys on that atm! Link to comment Share on other sites More sharing options...
Haadee#525 Posted March 30, 2007 Author Report Share Posted March 30, 2007 (edited) whats the polys on that atm! 1836 atm (with back section) Edited March 30, 2007 by Haadee#525 Link to comment Share on other sites More sharing options...
hotrod331 Posted March 30, 2007 Report Share Posted March 30, 2007 im guessing its not a banger for heat then lol as we work to 1000ish polys for a undamaged model. maybe get it in game and learn from this sorry if i am wrong loool Link to comment Share on other sites More sharing options...
Wargasm Posted May 6, 2007 Report Share Posted May 6, 2007 any news of progress on this at the moment haadee cheers war Link to comment Share on other sites More sharing options...
Haadee#525 Posted May 6, 2007 Author Report Share Posted May 6, 2007 nope didnt have much time for it last weeks. gonna try to finish for the TNB team meeting Link to comment Share on other sites More sharing options...
Haadee#525 Posted May 6, 2007 Author Report Share Posted May 6, 2007 done something today on the template (bonnet and back roof needs shades) [attachmentid=15488] Link to comment Share on other sites More sharing options...
walker Posted May 6, 2007 Report Share Posted May 6, 2007 that is awsome mate Link to comment Share on other sites More sharing options...
gb junior Posted May 6, 2007 Report Share Posted May 6, 2007 Perfect template mate Link to comment Share on other sites More sharing options...
Nick M48 Posted May 6, 2007 Report Share Posted May 6, 2007 Looking really great, well done. Link to comment Share on other sites More sharing options...
Haadee#525 Posted May 6, 2007 Author Report Share Posted May 6, 2007 update on model - inside is finally closed so no see trough anymore and cage added [attachmentid=15494] Link to comment Share on other sites More sharing options...
gb junior Posted May 6, 2007 Report Share Posted May 6, 2007 What a beast, great work Link to comment Share on other sites More sharing options...
The London Allstar Posted May 7, 2007 Report Share Posted May 7, 2007 Simply epic! Well done mate, the template looks really good aswell. Link to comment Share on other sites More sharing options...
Haadee#525 Posted May 7, 2007 Author Report Share Posted May 7, 2007 need some help with mapping of front you can see the verts of the front in the picture below.Is it possible to get the verts in a front view postition in this mapping screen? It doesnt map nice when i see them from top view ( as it is now (picture)) [attachmentid=15525] Link to comment Share on other sites More sharing options...
pazza Posted May 7, 2007 Report Share Posted May 7, 2007 (edited) Click on the UVW mapping thing on the right hand side Then go the bit lower down on the right hand side (Parameters) and tick planar click X a little lower down If this is the wrong plane, try Y, and if not try Z Decide which is the correct plane Then click fit and then click on Unwrap UVW and edit Fit the vertices to the template When you're happy, right click on the Unwrap UVW and click Collapse To This means you can map the model without detaching separate bits, and retaining the mapping Hope this helps Pazza Edited May 7, 2007 by pazza Link to comment Share on other sites More sharing options...
Haadee#525 Posted May 8, 2007 Author Report Share Posted May 8, 2007 i sorted it out 2 minutes after i post it up but thanks for reply Link to comment Share on other sites More sharing options...
Haadee#525 Posted May 8, 2007 Author Report Share Posted May 8, 2007 done a big part of mapping - back support for driver and the fin also needs to be modelled [attachmentid=15547] Link to comment Share on other sites More sharing options...
Haadee#525 Posted May 9, 2007 Author Report Share Posted May 9, 2007 modelling and mapping done [attachmentid=15559] Link to comment Share on other sites More sharing options...
Nick M48 Posted May 9, 2007 Report Share Posted May 9, 2007 Top job, well done Ps. you probably already know but it doesn't hurt to say it anyway, if you are using 3d max apply a smoothing modifyer, set to auto, to get rid of the faceted look that it currently has. Link to comment Share on other sites More sharing options...
Haadee#525 Posted May 10, 2007 Author Report Share Posted May 10, 2007 (edited) Top job, well done Ps. you probably already know but it doesn't hurt to say it anyway, if you are using 3d max apply a smoothing modifyer, set to auto, to get rid of the faceted look that it currently has. thanks for compliment yes i know that but i already merged the objects and i only want to smooth the front of car. u know if that is possible ? Edited May 10, 2007 by Haadee#525 Link to comment Share on other sites More sharing options...
Nick M48 Posted May 10, 2007 Report Share Posted May 10, 2007 yes i know that but i already merged the objects and i only want to smooth the front of car. u know if that is possible ? Just select the faces that make up the front end, detach them to a new object, smooth the new object then re-attach it to the main model, should work ok, any reason why you don't want to re-smooth the whole model? Link to comment Share on other sites More sharing options...
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