drumbstick Posted September 13, 2007 Report Posted September 13, 2007 (edited) The GMG are proud to announce a public beta of GRC Raceway Park. At this time the location has two tracks Fareham, and KR3W Raceway, both are avaliable in tarmac and shale versions. We are releasing this beta for you guys to find the bugs so please post them below along with any thoughts you may have. We would like to say a big thank you the UKSOM for the use of some of their models and especially to freew who put up with my endless questions. As this is a beta there are some test fetures as well as some unfinished areas The good Both tracks have been tested online and work in a race weekend with no reported problems. The tracks have the grid gradded in groups of 4 for ease of grid setting during the test meetings. The bad The beta is designed for online use so although you can race against the ai(in an actual race), in practice sessions they do not enter the track correctly. The pit guy at Fareham faces the wrong way The Ugly The center green textures at KR3W need to be updated The gap in the wall needs ends Rolling starts do not work Hope you enjoy guys and please give any feedback you have http://files.filefront.com/GRCRacewayParkr...;/fileinfo.html DanSkin Edit - New(er) link: http://files.filefront.com/GRCRacewayParkr...leinfo.html/1/1 Edited November 25, 2007 by DanSkin
Fourwinds Posted September 14, 2007 Report Posted September 14, 2007 Images from Last Nights test: The sparks are flying! [attachmentid=19288] Pictures of both the KR3WRacway (Left) and Fareham (Right) [attachmentid=19287] [attachmentid=19292] What happens after Drumbstick turns right on you out of a corner! [attachmentid=19293] Fun was had, the shale tracks have bumps which just feel right on a force feedback wheel ... Good job on the tracks!
drumbstick Posted September 14, 2007 Author Report Posted September 14, 2007 Images from Last Nights test: What happens after Drumbstick turns right on you out of a corner! [attachmentid=19293] Fun was had, the shale tracks have bumps which just feel right on a force feedback wheel ... Good job on the tracks! Not me you can see me in the background
Fourwinds Posted September 14, 2007 Report Posted September 14, 2007 Not me you can see me in the background I was wrong ... It was Stacey using your skin :-) It just looked like you .. and I still blame your car [attachmentid=19294]
drumbstick Posted September 14, 2007 Author Report Posted September 14, 2007 Not me you can see me in the background I was wrong ... It was Stacey using your skin :-) It just looked like you .. and I still blame your car [attachmentid=19294] What graphics settings are you using, as the venter textures look ok on that pick
freew67 Posted September 14, 2007 Report Posted September 14, 2007 Looking good man, Ill try to turn some laps this weekend!
drumbstick Posted September 14, 2007 Author Report Posted September 14, 2007 Looking good man, Ill try to turn some laps this weekend! Thanks I should of said if you tested last night you need to delete that version and install this new one.
Fourwinds Posted September 14, 2007 Report Posted September 14, 2007 What graphics settings are you using, as the venter textures look ok on that pick Using an NVIDIA GeForce 7800GT Resolution: 1680x1050 32bit with Shader Level: Quality (DX9) Anti-Aliasing: None Video Driver: 94.24 DirectX 9.0c
Grasser233 Posted September 14, 2007 Report Posted September 14, 2007 Looks great for a first go at a track , Ill try it later on
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