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Posted (edited)

The GMG are proud to announce a public beta of GRC Raceway Park. At this time the location has two tracks Fareham, and KR3W Raceway, both are avaliable in tarmac and shale versions. We are releasing this beta for you guys to find the bugs so please post them below along with any thoughts you may have.

 

We would like to say a big thank you the UKSOM for the use of some of their models and especially to freew who put up with my endless questions.

 

As this is a beta there are some test fetures as well as some unfinished areas

 

The good

 

Both tracks have been tested online and work in a race weekend with no reported problems.

 

The tracks have the grid gradded in groups of 4 for ease of grid setting during the test meetings.

 

The bad

 

The beta is designed for online use so although you can race against the ai(in an actual race), in practice sessions they do not enter the track correctly.

 

The pit guy at Fareham faces the wrong way

 

The Ugly

 

The center green textures at KR3W need to be updated

 

The gap in the wall needs ends

 

Rolling starts do not work

 

Hope you enjoy guys and please give any feedback you have

 

http://files.filefront.com/GRCRacewayParkr...;/fileinfo.html

 

DanSkin Edit - New(er) link:

http://files.filefront.com/GRCRacewayParkr...leinfo.html/1/1

Edited by DanSkin
Posted

Images from Last Nights test:

 

 

The sparks are flying!

 

[attachmentid=19288]

 

Pictures of both the KR3WRacway (Left) and Fareham (Right)

 

[attachmentid=19287] [attachmentid=19292]

 

 

 

What happens after Drumbstick turns right on you out of a corner! :thumbup:

 

[attachmentid=19293]

 

 

Fun was had, the shale tracks have bumps which just feel right on a force feedback wheel ... Good job on the tracks!

post-1832-1189760227_thumb.jpg

post-1832-1189760260_thumb.jpg

post-1832-1189761067_thumb.jpg

post-1832-1189761100_thumb.jpg

Posted

Images from Last Nights test:

 

 

 

What happens after Drumbstick turns right on you out of a corner! :thumbup:

 

[attachmentid=19293]

 

 

Fun was had, the shale tracks have bumps which just feel right on a force feedback wheel ... Good job on the tracks!

 

Not me you can see me in the background

Posted

Not me you can see me in the background

 

:banghead2: I was wrong ... It was Stacey using your skin :-) It just looked like you .. and I still blame your car ;)

 

[attachmentid=19294]

 

post-1832-1189766754_thumb.jpg

Posted

Not me you can see me in the background

 

:banghead2: I was wrong ... It was Stacey using your skin :-) It just looked like you .. and I still blame your car ;)

 

[attachmentid=19294]

 

 

What graphics settings are you using, as the venter textures look ok on that pick

 

Posted

Looking good man, Ill try to turn some laps this weekend!

 

 

Thanks :blink:

 

I should of said if you tested last night you need to delete that version and install this new one.

Posted

What graphics settings are you using, as the venter textures look ok on that pick

 

Using an NVIDIA GeForce 7800GT

Resolution: 1680x1050 32bit with

Shader Level: Quality (DX9)

Anti-Aliasing: None

Video Driver: 94.24

DirectX 9.0c

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