reg126 Posted November 24, 2007 Report Posted November 24, 2007 Here are the files for my lastest creation.. the Sunbeam Rapier. These old classics packed speed and strength into a medium size car shell so were favoured tools for some in the 70's. You should have seen the preview version so now here it is to try. DEMO DERBY and current physics versions are included. Two test skins are also included so you can have a quick try out without having to paint one up. The skins can be used in either the Bangertestcar mod for the DEMODERBY version or the current physics version within the normal banger folder. A flattened template is included with some notes and the layered version should follow soon. ps wheels by FBF...many thanx. NOW THE SPECIAL BIT. previous bangers used in heat have only used the basic 4 damage areas of front, rear , left and right. THIS CAR has 8 damage areas so gives a bit more variety in appearance as it gets wrecked. Go have some fun with it!!! [attachmentid=21131] RAPIER_MAIN_FILES.zip
Damo127 Posted November 24, 2007 Report Posted November 24, 2007 mint car and epic damage but why when you get hit in the drivers door it goes over the top to be fair but other than that mint epic
mcrew Posted November 24, 2007 Report Posted November 24, 2007 I like the way even the fin plate bends!
reg126 Posted November 24, 2007 Author Report Posted November 24, 2007 I think DAMO means the passenger door getting caved in..LOL Reason is that its based on the damage that happened to a real Rapier that got raced (arlington or aldershot) back in the 70's. The piccy of it being on the back cover of an old 3 litre magazine about issue 17 or 18. The drivers back then were less fussy on prep and with no pillars to wind rope around then the doors needed welding or bolting...and it was more often done on the drivers side than the passenger side. Door damage in heat often misses out the lesser damage layers.. The most likely cause of it being that the hit occurs closer to the centre of mass on the car so is calculated by the game as being a firmer hit than one further away from the centre which is more likely to be an angled hit so is read as being a softer hit. Well thats the theory.
BANGERMAD07 Posted November 24, 2007 Report Posted November 24, 2007 Looks very realistic for a pre70 I love the physics too, Pre70's dont seem to snap much and i think this covers the realism to it Well done reg keep 'em coming
FbF 656 Posted November 24, 2007 Report Posted November 24, 2007 i like that reg damage is cool, looks "beaten up" when its on full damage. good job
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