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Posted

everytime i will go to garage and than push the test button this happens,

and the strange thing is, its only with the fig. of 8 tracks.

 

maybe someone can help me?

 

58.53.500: ======================================================================

 

58.53.500: Sep 6 2002 12:09:31 N W32 M6 R senor_b

58.53.500: ======================================================================

 

58.53.500: mem: p/s/t t/a 767M/283M 1874M/1087M 2047M/2022M

58.53.515: JoyBegin

58.53.531: data directory: C:\Program Files\Hasbro Interactive\NASCAR Heat\Run\

58.53.531: Config Dir: C:\Program Files\Hasbro Interactive\NASCAR Heat\

58.53.531: Add-on tracks dir: "C:\Program Files\Hasbro Interactive\NASCAR Heat\tracks\"

58.53.531: mod: trying mod "ukdirtbangers"...58.53.531: mod.cfg found ok.

58.53.531: mod: Config Dir override: C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\

58.53.531: Running on WinNT version 5.1:2600 Service Pack 2

58.54.234: ddraw: created directdraw with ati2dvag.dll (ATI RADEON XPRESS 200 Series)

58.54.234: ddraw: version 0.0.0.0

58.55.375: vid: 64 meg card (reported:500.193787)

58.55.375: vid: using AGP textures (257), total: 64

58.55.437: vid: triple buffer on

58.55.453: texture: supports compressed solid texture

58.55.703: mr: 3D performance: 568 MPix/sec, 10141 KTris/sec

58.55.703: mr: fill rate is AWESOME, poly rate is AWESOME, machine speed is 0

58.55.875: using sound mixer Sound

58.56.531: Using user driver file

59.00.828: name = *Swaffham8.trk/trkshot.img, image = 2fcd51c

59.02.140: name = *StandlakeR.trk/trkshot.img, image = 11054cc

59.02.453: name = *Stoke.trk/trkshot.img, image = 11054cc

59.04.000: name = *Smeatharpe.trk/trkshot.img, image = 22db404

59.07.734: Can't open C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Setups\Smeatharpe.gar

59.12.421: unloading ui: 75.8 MB

59.12.437: SCO file !exists or !legit; creating empty one

59.12.437: unloaded ui: 76.0 MB

59.12.828: loaded race: 97.8 MB

59.12.937: ghost: Loading trackline *Smeatharpe.trk/Smeatharpe.gcf (James 977) [11.815567 sec]

59.12.937: setting driving video mode = 4

59.13.750: vid: triple buffer on

59.13.812: bpp: Track track.bpp should be rebuilt "release"

59.13.843: skill_range_fudge!

59.13.843: Warning: using default pit stall, which is inappropriate.

59.13.968: Can't open C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Setups\Smeatharpe.gar

59.13.968: paintjobs: ~Rick29.tex does not exist

59.13.968: Using default car texture: stock1.tex

59.13.984: paintjobs: ~Rick29.tex does not exist

59.13.984: Using default car texture: stock1.tex

59.13.984: res: ResourceGet("stock1.tex") not found, returning NULL!

59.14.000: telem: loading telem.dll...59.14.015: failed (0x7e)

59.14.015: track: lite.grip: 0.01

59.14.031: replay: Allocing 60:00s frames and 4605K data (61440K avail)

59.15.125: res: ResourceGet("stock1.tex") not found, returning NULL!

59.15.156: Texture: 61 @ 32.24 Megs (5 other)

59.15.171: res: ResourceGet("prehead.stp") not found, returning NULL!

59.15.171: picture: C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Rick29.tga does not exist

59.15.187: DoRace: load time 2.261 s

59.32.828: CheckLaps(0/200)

59.33.843: vid: triple buffer on

59.33.875: possible fps: 399.213724 (1117)

59.33.890: Texture: 2 @ 0.05 Megs (0 other)

59.33.968: unloading race: 97.8 MB

59.33.968: unloaded race: 76.0 MB

59.33.984: Can't open C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Setups\Smeatharpe.gar

59.38.703: name = *Smeatharpe.trk/trkshot.img, image = 110631c

59.47.281: name = *Swaffham.trk/trkshot.img, image = 110631c

59.47.609: name = *Swaffham8.trk/trkshot.img, image = 110631c

00.07.781: unloading ui: 68.1 MB

00.07.781: unloaded ui: 68.3 MB

00.08.140: loaded race: 90.2 MB

00.08.250: ghost: Loading trackline *Swaffham8.trk/Swaffham8.gcf (Nick M 48) [22.266329 sec]

00.08.250: setting driving video mode = 4

00.09.062: vid: triple buffer on

00.09.109: bpp: Track track.bpp should be rebuilt "release"

00.09.125: records: using actual track length: 400.000000 m

00.09.125: skill_range_fudge!

00.09.234: ======================================================================

 

00.09.234: () Panic: file.cpp: Can't alloc file "C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Setups\Swaffham8.gar", increase MAX_FILES

00.09.234: ======================================================================

 

00.09.250: except: dec: exe 6b06c38

00.09.250: NON-DEBUG

00.09.250: ( 00419510 , none , my_handler )

00.09.250: ( 004194A0 , EXCEPTION_BREAKPOINT , ? )

00.09.250: ( 0041A7F5, call-stack , ? )

00.09.250: ( 00412A2D, call-stack , ? )

00.09.250: ( 004E7925, call-stack , ? )

00.09.250: ( 0041295B, call-stack , ? )

00.09.250: ( 00418ED4, call-stack , ? )

00.09.250: ( 00412E51, call-stack , ? )

00.09.250: ( 00412E97, call-stack , ? )

00.09.250: ( 00413036, call-stack , ? )

00.09.250: ( 004D9B31, call-stack , ? )

00.09.250: ( 004D97F5, call-stack , ? )

00.09.250: ( 004D9892, call-stack , ? )

00.09.250: ( 00479E6F, call-stack , ? )

00.09.250: ( 0046B952, call-stack , ? )

00.09.250: ( 00475304, call-stack , ? )

00.09.250: ( 004750F1, call-stack , ? )

00.09.250: ( 00474FDC, call-stack , ? )

00.09.250: ( 00474A60, call-stack , ? )

00.09.250: ( 00487006, call-stack , ? )

00.09.250: ( 00485921, call-stack , ? )

00.09.250: ( 00485A08, call-stack , ? )

00.09.250: ( 0040D4ED, call-stack , ? )

00.09.250: ( 0040DD41, call-stack , ? )

00.09.250: ( 004B2CBB, call-stack , ? )

00.09.250: ( 004E9FA8, call-stack , ? )

00.09.250: ( 004E9EC9, call-stack , ? )

00.09.250: ( 004E7925, call-stack , ? )

00.09.250: ( 00418F24, call-stack , ? )

00.09.250: ( 00496537, call-stack , ? )

00.09.250: ( 00496014, call-stack , ? )

00.09.250: ( 0041EBC3, call-stack , ? )

00.09.250: ( 0041E992, call-stack , ? )

00.09.250: ( 004B37CA, call-stack , ? )

00.09.250: ( 004B299A, call-stack , ? )

00.09.250: ( 004A955C, call-stack , ? )

00.09.250: ( 0043004F, call-stack , ? )

00.09.250: ( 004E9FA8, call-stack , ? )

00.09.250: ( 004E99B7, call-stack , ? )

00.09.250: ( 004E99B7, call-stack , ? )

00.09.250: ( 00412102, call-stack , ? )

00.09.250: ( 004E7D0F, call-stack , ? )

00.09.250: ( 00418F24, call-stack , ? )

00.09.250: ( 0041290F, call-stack , ? )

00.09.250: ( 004EBC41, call-stack , ? )

00.09.250: ( 004EBC25, call-stack , ? )

00.09.250: ( 004EBC0F, call-stack , ? )

00.09.250: ( 004EB86E, call-stack , ? )

00.09.250: ( 004E7D62, call-stack , ? )

00.09.250: ( 0041F16D, call-stack , ? )

00.09.250: ( 0041F192, call-stack , ? )

00.09.250: ( 004E7D62, call-stack , ? )

00.09.250: ( 0041F11D, call-stack , ? )

00.09.250: ( 004E9FA8, call-stack , ? )

00.09.250: ( 004E9EC9, call-stack , ? )

00.09.250: ( 0041C6F3, call-stack , ? )

00.09.250: ( 00418F24, call-stack , ? )

00.09.250: ( 0041C6AD, call-stack , ? )

00.09.250: ( 0041D5C3, call-stack , ? )

00.09.250: ( 00418F24, call-stack , ? )

00.09.250: ( 00418F24, call-stack , ? )

00.09.250: ( 00416D56, call-stack , ? )

00.09.250: ( 00416DAC, call-stack , ? )

00.09.250: ( 004E7E43, call-stack , ? )

00.09.250: ( 00418F24, call-stack , ? )

00.09.250: ( 00418F24, call-stack , ? )

00.09.250: ( 00499035, call-stack , ? )

00.09.250: ( 00418F24, call-stack , ? )

00.09.250: ( 00498830, call-stack , ? )

00.09.250: ( 00496CB8, call-stack , ? )

00.09.250: ( 0049672E, call-stack , ? )

00.09.250: ( 004012BE, call-stack , ? )

00.09.250: ( 004A942A, call-stack , ? )

00.09.250: ( 004011E5, call-stack , ? )

00.09.250: ( 00413F27, call-stack , ? )

00.09.250: ( 004E81E0, call-stack , ? )

Posted

I think i may be wrong but i don't think it can find the setup you loaded or its the wrong file type. usually it tells u where it went wrong at the bit that says panic half way down :thumbs_up:

 

cheers

dode

Posted

nascar heat (any mod as far as i know) can only cope with 25 or 24 different chassis types in a race at any time.

 

So I have put together some examples of how this would create some crash errors below

A total cars in drivers text

B number of different chassis in text

C number of cars you try to race with

D will the game run or crash

 

 

A(43 or more) - B (43 or more) - C(25 or more) D (will allways crash!!!!)

 

A 43 or more -B 43 or more - C 24 or less - D will run

 

A 43 or more - B 24 - C 43 - D will run

 

A 43 or more - B 24 or more - C 24 or more - D will run dependant on what cars the comp chooses to race against you

 

Basically if your drivers text has more than 24 different chassis names in it - you run the risk of the game crashing

 

This is especially true when running free league drivers text offline

allways practice with less than 24 cars in a race to avoid the game crashing

 

I hope the above is clear enough to understand :2:

Posted

nascar heat (any mod as far as i know) can only cope with 25 or 24 different chassis types in a race at any time.

 

So I have put together some examples of how this would create some crash errors below

A total cars in drivers text

B number of different chassis in text

C number of cars you try to race with

D will the game run or crash

 

 

A(43 or more) - B (43 or more) - C(25 or more) D (will allways crash!!!!)

 

A 43 or more -B 43 or more - C 24 or less - D will run

 

A 43 or more - B 24 - C 43 - D will run

 

A 43 or more - B 24 or more - C 24 or more - D will run dependant on what cars the comp chooses to race against you

 

Basically if your drivers text has more than 24 different chassis names in it - you run the risk of the game crashing

 

This is especially true when running free league drivers text offline

allways practice with less than 24 cars in a race to avoid the game crashing

 

I hope the above is clear enough to understand :2:

That's great help hazy, but I think the problem lies in this bit:

Can't alloc file "C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Setups\Swaffham8.gar"
Posted

======================================================================

 

00.09.234: () Panic: file.cpp: Can't alloc file "C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Setups\Swaffham8.gar", increase MAX_FILES

00.09.234:

 

The MAX_FILES error is usually caused by exactly what hazy said, I've never seen it caused by anything else tbh, what Nascar Heat patch version are you using?

Posted

i had the same problem, same error message and it was exactly what nick and hazy said. i now race offline with 24 cars or less and have never had any problems since. cheers, damo.

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