rick29 Posted December 13, 2007 Report Posted December 13, 2007 everytime i will go to garage and than push the test button this happens, and the strange thing is, its only with the fig. of 8 tracks. maybe someone can help me? 58.53.500: ====================================================================== 58.53.500: Sep 6 2002 12:09:31 N W32 M6 R senor_b 58.53.500: ====================================================================== 58.53.500: mem: p/s/t t/a 767M/283M 1874M/1087M 2047M/2022M 58.53.515: JoyBegin 58.53.531: data directory: C:\Program Files\Hasbro Interactive\NASCAR Heat\Run\ 58.53.531: Config Dir: C:\Program Files\Hasbro Interactive\NASCAR Heat\ 58.53.531: Add-on tracks dir: "C:\Program Files\Hasbro Interactive\NASCAR Heat\tracks\" 58.53.531: mod: trying mod "ukdirtbangers"...58.53.531: mod.cfg found ok. 58.53.531: mod: Config Dir override: C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\ 58.53.531: Running on WinNT version 5.1:2600 Service Pack 2 58.54.234: ddraw: created directdraw with ati2dvag.dll (ATI RADEON XPRESS 200 Series) 58.54.234: ddraw: version 0.0.0.0 58.55.375: vid: 64 meg card (reported:500.193787) 58.55.375: vid: using AGP textures (257), total: 64 58.55.437: vid: triple buffer on 58.55.453: texture: supports compressed solid texture 58.55.703: mr: 3D performance: 568 MPix/sec, 10141 KTris/sec 58.55.703: mr: fill rate is AWESOME, poly rate is AWESOME, machine speed is 0 58.55.875: using sound mixer Sound 58.56.531: Using user driver file 59.00.828: name = *Swaffham8.trk/trkshot.img, image = 2fcd51c 59.02.140: name = *StandlakeR.trk/trkshot.img, image = 11054cc 59.02.453: name = *Stoke.trk/trkshot.img, image = 11054cc 59.04.000: name = *Smeatharpe.trk/trkshot.img, image = 22db404 59.07.734: Can't open C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Setups\Smeatharpe.gar 59.12.421: unloading ui: 75.8 MB 59.12.437: SCO file !exists or !legit; creating empty one 59.12.437: unloaded ui: 76.0 MB 59.12.828: loaded race: 97.8 MB 59.12.937: ghost: Loading trackline *Smeatharpe.trk/Smeatharpe.gcf (James 977) [11.815567 sec] 59.12.937: setting driving video mode = 4 59.13.750: vid: triple buffer on 59.13.812: bpp: Track track.bpp should be rebuilt "release" 59.13.843: skill_range_fudge! 59.13.843: Warning: using default pit stall, which is inappropriate. 59.13.968: Can't open C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Setups\Smeatharpe.gar 59.13.968: paintjobs: ~Rick29.tex does not exist 59.13.968: Using default car texture: stock1.tex 59.13.984: paintjobs: ~Rick29.tex does not exist 59.13.984: Using default car texture: stock1.tex 59.13.984: res: ResourceGet("stock1.tex") not found, returning NULL! 59.14.000: telem: loading telem.dll...59.14.015: failed (0x7e) 59.14.015: track: lite.grip: 0.01 59.14.031: replay: Allocing 60:00s frames and 4605K data (61440K avail) 59.15.125: res: ResourceGet("stock1.tex") not found, returning NULL! 59.15.156: Texture: 61 @ 32.24 Megs (5 other) 59.15.171: res: ResourceGet("prehead.stp") not found, returning NULL! 59.15.171: picture: C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Rick29.tga does not exist 59.15.187: DoRace: load time 2.261 s 59.32.828: CheckLaps(0/200) 59.33.843: vid: triple buffer on 59.33.875: possible fps: 399.213724 (1117) 59.33.890: Texture: 2 @ 0.05 Megs (0 other) 59.33.968: unloading race: 97.8 MB 59.33.968: unloaded race: 76.0 MB 59.33.984: Can't open C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Setups\Smeatharpe.gar 59.38.703: name = *Smeatharpe.trk/trkshot.img, image = 110631c 59.47.281: name = *Swaffham.trk/trkshot.img, image = 110631c 59.47.609: name = *Swaffham8.trk/trkshot.img, image = 110631c 00.07.781: unloading ui: 68.1 MB 00.07.781: unloaded ui: 68.3 MB 00.08.140: loaded race: 90.2 MB 00.08.250: ghost: Loading trackline *Swaffham8.trk/Swaffham8.gcf (Nick M 48) [22.266329 sec] 00.08.250: setting driving video mode = 4 00.09.062: vid: triple buffer on 00.09.109: bpp: Track track.bpp should be rebuilt "release" 00.09.125: records: using actual track length: 400.000000 m 00.09.125: skill_range_fudge! 00.09.234: ====================================================================== 00.09.234: () Panic: file.cpp: Can't alloc file "C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Setups\Swaffham8.gar", increase MAX_FILES 00.09.234: ====================================================================== 00.09.250: except: dec: exe 6b06c38 00.09.250: NON-DEBUG 00.09.250: ( 00419510 , none , my_handler ) 00.09.250: ( 004194A0 , EXCEPTION_BREAKPOINT , ? ) 00.09.250: ( 0041A7F5, call-stack , ? ) 00.09.250: ( 00412A2D, call-stack , ? ) 00.09.250: ( 004E7925, call-stack , ? ) 00.09.250: ( 0041295B, call-stack , ? ) 00.09.250: ( 00418ED4, call-stack , ? ) 00.09.250: ( 00412E51, call-stack , ? ) 00.09.250: ( 00412E97, call-stack , ? ) 00.09.250: ( 00413036, call-stack , ? ) 00.09.250: ( 004D9B31, call-stack , ? ) 00.09.250: ( 004D97F5, call-stack , ? ) 00.09.250: ( 004D9892, call-stack , ? ) 00.09.250: ( 00479E6F, call-stack , ? ) 00.09.250: ( 0046B952, call-stack , ? ) 00.09.250: ( 00475304, call-stack , ? ) 00.09.250: ( 004750F1, call-stack , ? ) 00.09.250: ( 00474FDC, call-stack , ? ) 00.09.250: ( 00474A60, call-stack , ? ) 00.09.250: ( 00487006, call-stack , ? ) 00.09.250: ( 00485921, call-stack , ? ) 00.09.250: ( 00485A08, call-stack , ? ) 00.09.250: ( 0040D4ED, call-stack , ? ) 00.09.250: ( 0040DD41, call-stack , ? ) 00.09.250: ( 004B2CBB, call-stack , ? ) 00.09.250: ( 004E9FA8, call-stack , ? ) 00.09.250: ( 004E9EC9, call-stack , ? ) 00.09.250: ( 004E7925, call-stack , ? ) 00.09.250: ( 00418F24, call-stack , ? ) 00.09.250: ( 00496537, call-stack , ? ) 00.09.250: ( 00496014, call-stack , ? ) 00.09.250: ( 0041EBC3, call-stack , ? ) 00.09.250: ( 0041E992, call-stack , ? ) 00.09.250: ( 004B37CA, call-stack , ? ) 00.09.250: ( 004B299A, call-stack , ? ) 00.09.250: ( 004A955C, call-stack , ? ) 00.09.250: ( 0043004F, call-stack , ? ) 00.09.250: ( 004E9FA8, call-stack , ? ) 00.09.250: ( 004E99B7, call-stack , ? ) 00.09.250: ( 004E99B7, call-stack , ? ) 00.09.250: ( 00412102, call-stack , ? ) 00.09.250: ( 004E7D0F, call-stack , ? ) 00.09.250: ( 00418F24, call-stack , ? ) 00.09.250: ( 0041290F, call-stack , ? ) 00.09.250: ( 004EBC41, call-stack , ? ) 00.09.250: ( 004EBC25, call-stack , ? ) 00.09.250: ( 004EBC0F, call-stack , ? ) 00.09.250: ( 004EB86E, call-stack , ? ) 00.09.250: ( 004E7D62, call-stack , ? ) 00.09.250: ( 0041F16D, call-stack , ? ) 00.09.250: ( 0041F192, call-stack , ? ) 00.09.250: ( 004E7D62, call-stack , ? ) 00.09.250: ( 0041F11D, call-stack , ? ) 00.09.250: ( 004E9FA8, call-stack , ? ) 00.09.250: ( 004E9EC9, call-stack , ? ) 00.09.250: ( 0041C6F3, call-stack , ? ) 00.09.250: ( 00418F24, call-stack , ? ) 00.09.250: ( 0041C6AD, call-stack , ? ) 00.09.250: ( 0041D5C3, call-stack , ? ) 00.09.250: ( 00418F24, call-stack , ? ) 00.09.250: ( 00418F24, call-stack , ? ) 00.09.250: ( 00416D56, call-stack , ? ) 00.09.250: ( 00416DAC, call-stack , ? ) 00.09.250: ( 004E7E43, call-stack , ? ) 00.09.250: ( 00418F24, call-stack , ? ) 00.09.250: ( 00418F24, call-stack , ? ) 00.09.250: ( 00499035, call-stack , ? ) 00.09.250: ( 00418F24, call-stack , ? ) 00.09.250: ( 00498830, call-stack , ? ) 00.09.250: ( 00496CB8, call-stack , ? ) 00.09.250: ( 0049672E, call-stack , ? ) 00.09.250: ( 004012BE, call-stack , ? ) 00.09.250: ( 004A942A, call-stack , ? ) 00.09.250: ( 004011E5, call-stack , ? ) 00.09.250: ( 00413F27, call-stack , ? ) 00.09.250: ( 004E81E0, call-stack , ? )
wee dode Posted December 13, 2007 Report Posted December 13, 2007 I think i may be wrong but i don't think it can find the setup you loaded or its the wrong file type. usually it tells u where it went wrong at the bit that says panic half way down cheers dode
hazy Posted December 15, 2007 Report Posted December 15, 2007 nascar heat (any mod as far as i know) can only cope with 25 or 24 different chassis types in a race at any time. So I have put together some examples of how this would create some crash errors below A total cars in drivers text B number of different chassis in text C number of cars you try to race with D will the game run or crash A(43 or more) - B (43 or more) - C(25 or more) D (will allways crash!!!!) A 43 or more -B 43 or more - C 24 or less - D will run A 43 or more - B 24 - C 43 - D will run A 43 or more - B 24 or more - C 24 or more - D will run dependant on what cars the comp chooses to race against you Basically if your drivers text has more than 24 different chassis names in it - you run the risk of the game crashing This is especially true when running free league drivers text offline allways practice with less than 24 cars in a race to avoid the game crashing I hope the above is clear enough to understand
Jon606 Posted December 16, 2007 Report Posted December 16, 2007 nascar heat (any mod as far as i know) can only cope with 25 or 24 different chassis types in a race at any time. So I have put together some examples of how this would create some crash errors below A total cars in drivers text B number of different chassis in text C number of cars you try to race with D will the game run or crash A(43 or more) - B (43 or more) - C(25 or more) D (will allways crash!!!!) A 43 or more -B 43 or more - C 24 or less - D will run A 43 or more - B 24 - C 43 - D will run A 43 or more - B 24 or more - C 24 or more - D will run dependant on what cars the comp chooses to race against you Basically if your drivers text has more than 24 different chassis names in it - you run the risk of the game crashing This is especially true when running free league drivers text offline allways practice with less than 24 cars in a race to avoid the game crashing I hope the above is clear enough to understand That's great help hazy, but I think the problem lies in this bit: Can't alloc file "C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Setups\Swaffham8.gar"
Nick M48 Posted December 17, 2007 Report Posted December 17, 2007 ====================================================================== 00.09.234: () Panic: file.cpp: Can't alloc file "C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\Setups\Swaffham8.gar", increase MAX_FILES 00.09.234: The MAX_FILES error is usually caused by exactly what hazy said, I've never seen it caused by anything else tbh, what Nascar Heat patch version are you using?
dangerous damo Posted December 18, 2007 Report Posted December 18, 2007 i had the same problem, same error message and it was exactly what nick and hazy said. i now race offline with 24 cars or less and have never had any problems since. cheers, damo.
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