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01.09.2010 Nutts Corner


Jrusselluk

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Tonight's UKDirt/Sim-Stox Saloon meeting will be held at Nutts Corner. There are 26 drivers booked for tonights meeting

 

Grids are as follows:

 

Heat 1: 39, 212, 164, 531, 47, 561, 339, 172, 323, 363, 482, 343 SERVER 1

Heat 2: 371, 729, 774, 172, 937, 904, 55, 977, 760, 262, 76, 632, 671 SERVER 2

Heat 3: 47, 561, 339, 172, 323, 363, 482, 343, 371, 729, 774, 172, 937 SERVER 1

Heat 4: 904, 55, 977, 760, 262, 76, 632, 671, 39, 212, 164, 531 SERVER 2

Heat 5: 323, 363, 482, 343, 371, 729, 774, 172, 937, 904, 55, 977, 760 SERVER 1

Heat 6: 262, 76, 632, 671, 39, 212, 164, 531, 47, 561, 339, 172 SERVER 2

Heat 7: 323, 363, 482, 343, 262, 76, 632, 671, 371, 729, 774, 172, 937 SERVER 1

Heat 8: 904, 55, 977, 760, 47, 561, 339, 172, 39, 212, 164, 531 SERVER 2

 

Chat

 

Ukdirt members use their normal UKDirt chat

Sim-Stox members use their normal chat

 

Instructions will then be given from both chat rooms.

 

 

Meeting Information

 

4 heats

Consolation

A/B Final

Dash for the Cash

 

Points are as follows:

 

Heats: 10, 9, 8, 7, 6, 5, 4, 3 , 2 , 1

Consolations score: 6, 5, 4, 3, 2, 1

A Final: 25, 20, 18, 16, 14, 12, 10, 8, 6, 4, 2, 1

B Final: 4, 3, 2, 1, 1, 1

Dash for the Cash (10 laps closed grid): 8, 7, 6, 5, 4, 3, 2, 1

 

 

Start Procedure

 

The starting procedure used for all races is as follows unless otherwise stated:

 

When the lights go green (or the final buzzer has gone and countdown timer completed) drivers will make there way at a speed of less then 20mph to their starting position, as listed below and line up 2-a-breast. You must not pass drivers of your own grade. You must line up correctly without making contact with other cars, incidents will be dealt with the same way as if it were part of the race. Previous race winners during the meeting must start at the back of the grade. Once drivers are in position the steward will ask if anyone is not ready. If nobody replies, 'Roll at 20' is called and the leader of the whites will roll at a steady 20mph for the rolling lap. Drivers at the front of each grade are to drive at approx. 20mph but ensure they keep their 4 to 6 cars distance to the grade in front. Anytime after the leading white reaches the apex of turns 3 & 4 the steward will call 'GO GO GO' and the race will be on.

 

If for any reason the grid does not form properly after rolling, then a restart may be called. If there are persistent offenders that stop races being started they will be sent to the back of the grid or excluded.

 

 

Starting positions approximate - always follow instructions from meeting steward

 

Whites: At the start / finish line

Yellows: Exit of Turn 4

Blues: Exit of Turn 3

Red: Entry to Turn 3

 

 

On Track Behaviour

 

- Drivers must drive in the correct direction (clockwise) at all times.

- No use of the infield at any time, using the infield during a race will be classed as cutting.

- No driving round the track slowly or waiting for other drivers.

- Contact and Fencings are permitted but this must not fall into stupid driving by deliberately ruining somebody's race outside the rules.

- No following in or unsporstmanlike sideswiping is allowed

- Drivers using the "There is a car in front of me, I must hit it" attitude will be penalised.

- No talking once the race has started, and until all drivers have crossed the finishing line.

- If your car is damaged you may leave it on track but off the racing line.

- Do not leave the server during a race as this will cause warp. However if your car is sat on the top of the fence please press escape.

- Care is to be taken when rejoining the racing line following a spin and persistent carelessness in this respect will be punished.

- Individual drivers with a bad connection may be banned from the rest of the meeting if it causes a problem for other drivers.

- Wall riding is NOT permitted. If you are hit into the wall, you must back off the throttle and gain full control. You must not use the wall to steer the car around the turn, nor use it to gain a race advantage. Anyone found to do so may be docked places, excluded from the results, or have their meeting points removed.

-Jump starts will be penalised by docking, 2 places or 2places per car they jump.

 

 

Bans

 

'It has been agreed by both Ukdirt and Sim-stox that, as the SSC league runs to unified rules and gradings, any member who receives a ban that prevents them from racing SSC, from either promotion, will not be permitted to race SSC at all, regardless of which promotion is hosting the meeting, for the duration of that ban. This includes all mod bans regardless of whether or not it was received for actions in an SSC meeting

 

For example:

 

An SSC specific ban in Simstox means you also can't race Ukdirt SSC for the duration of your ban and vice-versa.

An all-mod ban in Ukdirt means you also can't race Sim-stox SSC meetings for the duration of your ban.

An all-mod ban in Sim-stox means you also can't race Ukdirt SSC meetings for the duration of your ban.'

Edited by Jrusselluk
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