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Kings Lynn WQR1


drumbstick

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Welcome to the first points meeting of 2012

 

Tonights format will be each driver getting two heats with the top 18 qualifying for the final.

 

A consolation will then be held for the 22 non qualifiers, with the top 6 qualifying for the final.

 

A B final will be held and each driver will get a grand national

 

Heat 1: 17, 210, 67, 172, 238, 419, 954, 18, 31, 37, 249, 318, 164, 315, 41, 112, , (Server .48) Steward 41

Heat 2: 211, 237, 285, 305, 33, 496, 887, 122, 131, 488, 774, 277, 560, 87, 115, 236, , (Server .45) Steward 256

Heat 3: 17, 210, 305, 33, 172, 221, 18, 318, 504, 641, 774, 39, 188, 315, 115, 236, , (Server .48) Steward 236

Heat 4: 211, 285, 718, 238, 419, 887, 46, 122, 131, 249, 488, 164, 560, 41, 87, , , (Server .45) Steward 256

Heat 5: 237, 718, 67, 221, 496, 954, 31, 37, 46, 504, 641, 39, 188, 277, 112, , , (Server .48) Steward 256

 

 

The full UKDirt and UKDirt F2 rules can be found on the website and we expect all drivers to know them. In addition to the rules listed on the website the following rules will be enforced tonight, we have a lot of races to run and will have a zero tolerance policy adopted for the evening so you have been warned.

 

1.) Obey instructions

 

If you are asked to do something during a meeting by either the Race Manager, Meeting steward, or any other admin member please do so. If you do not agree with decisions made there is a complaints process that you can pursue after the meeting but during the meeting is not the time to do so. Anyone who is judged to be disrupting a meeting will be loaded up for the remaining races and may face a longer ban if the admin team deem this necessary.

 

2.) Arguing with other drivers

 

If a driver has done something during a meeting that you do not agree with there is a full complaints process that you can pursue after a meeting. However arguing in the server is not the way to start this and will not be tolerated. If you are adjudged to be disrupting the meeting you will be given one warning before being loaded up for the remaining races and may face a longer ban if the admin team deem this necessary.

 

3.) Rejoining the track.

 

 

 

If you have spun for any reason during a race you must use caution when rejoining the racing line by doing the following.

 

 

 

A.) Make sure you have buttons mapped to look left and right so you can see oncoming traffic.

 

B.) Make sure you have your mirrors turned on in game so you can see behind you if you end up nosed up to the fence.

 

C.) Keep your foot on the brake when you are stationary so the car does not roll forwards or backwards in to oncoming traffic.

 

D.) Do not move until you are sure there is enough of a gap in the oncoming traffic for you to rejoin without making contact

 

 

 

4.) Damage.

 

 

 

If you car has damage you may continue racing until one of the following occurs.

 

 

 

A.) You lose 1 or more wheels

 

B.) You have 1 or more punctures that cause your car to behave erratically, or to be out of control.

 

If either of these situations occur you are to park your car around the circuit away from the racing line, where it will not cause an obstruction.

 

5.) Lining up to race.

 

During a meeting you are expected to start at least one race at the front of your grade, one in the middle and one at the back. Any driver found to be lining up at the front of their grade in each race will be put to the back of the grid.

 

6.) Stationary cars

 

If a car is stationary on the track then you are not to deviate course to make contact with it on purpose, if you do so there is a good chance you will bounce off and in to other cars disrupting there race.

Edited by drumbstick
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