pazza Posted December 24, 2006 Author Report Share Posted December 24, 2006 cheers erik top notch it worked pazza Link to comment Share on other sites More sharing options...
erik Posted December 24, 2006 Report Share Posted December 24, 2006 cheers erik top notch it worked pazza  Np.  Link to comment Share on other sites More sharing options...
pazza Posted December 24, 2006 Author Report Share Posted December 24, 2006 got a new problem! when i get it in the game it looks like a duck's bottom kinda coz the back end's in the air do i need to rotate the 3ds model or something? Link to comment Share on other sites More sharing options...
Haadee#525 Posted December 24, 2006 Report Share Posted December 24, 2006 can you upload pacecar template ? Link to comment Share on other sites More sharing options...
erik Posted December 24, 2006 Report Share Posted December 24, 2006 (edited) got a new problem! when i get it in the game it looks like a duck's bottom kinda coz the back end's in the air do i need to rotate the 3ds model or something?  You'll need to position the 3ds in Max, before making it into .mods.  It will need to be positioned something like this....  [attachmentid=12341]  You might need a few attempts to get it right, I took about 6 or 7 goes, and it still wasn't perfect.  If you find that the wheelbase is too long or the "axles" too wide, you can use the "Tirebase changer" to correct this  [attachmentid=12342] TireBaseChanger.zip Edited December 24, 2006 by erik Link to comment Share on other sites More sharing options...
pazza Posted December 25, 2006 Author Report Share Posted December 25, 2006 hi haadee i haven't got a template for it but i've got the .car and .tex file for it. i think i found it in a BWS or TNB update and the tex was in a skinpack. the drivers txt is:  table Driver number 1 name pacecar chassis granpace rank 1 race_image 100 body_style ccar wheel_basename mk2black end  only problem is i don't know how to get the pace car at the front of the pack?   erik, i've got the car the right way up, but the wheelbase and axles are slightly off. i've tried running the exe tirebase changer file, but it comes up with the XP error message sound but with no message and the program doesn't run. any ideas? cheers mate. its slow progress, but i'm learning and next model i won't be such a pain i promise pazza Granada_Pace_car.zip Link to comment Share on other sites More sharing options...
erik Posted December 25, 2006 Report Share Posted December 25, 2006 (edited) Try running the program from within the zip file, as shown below, instead of extracting all of that... Â [attachmentid=12346] Edited December 25, 2006 by erik Link to comment Share on other sites More sharing options...
pazza Posted December 25, 2006 Author Report Share Posted December 25, 2006 i've tried that but a can't even get the security warning window. could you upload the exe again please coz its like the exe is corrupt or a bit is missing. cheers pazza Link to comment Share on other sites More sharing options...
Haadee#525 Posted December 25, 2006 Report Share Posted December 25, 2006 thanks for pace car Link to comment Share on other sites More sharing options...
Haadee#525 Posted December 25, 2006 Report Share Posted December 25, 2006 it won't let me edit the post to get the pacecar in front of all the cars,you need to go to drivers.txt then set all the ranks on 3.But set the rank of the pacecar on 1 and youre done Link to comment Share on other sites More sharing options...
pazza Posted December 25, 2006 Author Report Share Posted December 25, 2006 cheers haadee Link to comment Share on other sites More sharing options...
erik Posted December 25, 2006 Report Share Posted December 25, 2006 (edited) [attachmentid=12347] TireBaseChanger.zip Edited December 25, 2006 by erik Link to comment Share on other sites More sharing options...
pazza Posted December 25, 2006 Author Report Share Posted December 25, 2006 still wont work & has same problem. any ideas? Link to comment Share on other sites More sharing options...
pazza Posted December 25, 2006 Author Report Share Posted December 25, 2006 i read on a "van physics" post about editting the physics.val file. how do you do this and what do you open it with? notepad comes up with a load of random symbols and nonsense cheers pazza Link to comment Share on other sites More sharing options...
pazza Posted January 7, 2007 Author Report Share Posted January 7, 2007 sorted that now  i've attached a zip with all the wheel tga's from NickM's site, and all of the ones i uploaded, and all of the ones that i have done since. i hope to see them on a few renders! Enjoy! Pazza wheel_tga__s.zip Link to comment Share on other sites More sharing options...
Rikard Posted January 7, 2007 Report Share Posted January 7, 2007 You'll need to position the 3ds in Max, before making it into .mods. Â What is that your making? Â Link to comment Share on other sites More sharing options...
pazza Posted January 8, 2007 Author Report Share Posted January 8, 2007 bmw e30 3 series! its my first model, so a bit slow, but i'm getting there i'll edit the physics so there is a 318 for 2 litres and 325 for unlimiteds positioning it is taking ages moving it and making the .car file each time pazza Link to comment Share on other sites More sharing options...
bobtastic266 Posted October 12, 2007 Report Share Posted October 12, 2007 i cant seem to get the pace car out in front and to pull in ect Link to comment Share on other sites More sharing options...
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