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Posted

cheers erik top notch :2:

it worked :rofl:

:thumbup:

pazza

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Posted

got a new problem! :scared15::banghead2::banghead2::banghead2:

when i get it in the game it looks like a duck's bottom kinda coz the back end's in the air :rofl:

do i need to rotate the 3ds model or something?

post-1155-1166990695.jpg

Posted (edited)

got a new problem! :scared15::banghead2::banghead2::banghead2:

when i get it in the game it looks like a duck's bottom kinda coz the back end's in the air :rofl:

do i need to rotate the 3ds model or something?

 

You'll need to position the 3ds in Max, before making it into .mods.

 

It will need to be positioned something like this....

 

[attachmentid=12341]

 

You might need a few attempts to get it right, I took about 6 or 7 goes, and it still wasn't perfect.

 

If you find that the wheelbase is too long or the "axles" too wide, you can use the "Tirebase changer" to correct this :thumbup:

 

[attachmentid=12342]

post-718-1166991812_thumb.jpg

TireBaseChanger.zip

Edited by erik
Posted

hi haadee i haven't got a template for it but i've got the .car and .tex file for it. i think i found it in a BWS or TNB update and the tex was in a skinpack.

the drivers txt is:

 

table Driver

number 1

name pacecar

chassis granpace

rank 1

race_image 100

body_style ccar

wheel_basename mk2black

end

 

only problem is i don't know how to get the pace car at the front of the pack? :shrug:

 

 

erik, i've got the car the right way up, but the wheelbase and axles are slightly off. i've tried running the exe tirebase changer file, but it comes up with the XP error message sound but with no message and the program doesn't run. any ideas?

cheers mate. its slow progress, but i'm learning and next model i won't be such a pain i promise :unsure:

pazza :thumbs_up:

Granada_Pace_car.zip

Posted (edited)

Try running the program from within the zip file, as shown below, instead of extracting all of that...

 

[attachmentid=12346]

post-718-1167043385_thumb.jpg

Edited by erik
Posted

i've tried that but a can't even get the security warning window. could you upload the exe again please coz its like the exe is corrupt or a bit is missing.

cheers

pazza

Posted

it won't let me edit the post

to get the pacecar in front of all the cars,you need to go to drivers.txt then set all the ranks on 3.But set the rank of the pacecar on 1 and youre done

Posted

cheers haadee :thumbs_up:

Posted

still wont work & has same problem. any ideas? :banghead2:

Posted

i read on a "van physics" post about editting the physics.val file. how do you do this and what do you open it with? notepad comes up with a load of random symbols and nonsense :banghead2:

cheers

pazza

  • 2 weeks later...
Posted

sorted that now :thumbs_up:

 

i've attached a zip with all the wheel tga's from NickM's site, and all of the ones i uploaded, and all of the ones that i have done since. i hope to see them on a few renders!

Enjoy! :thumbup:

Pazza :thumbs_up:

wheel_tga__s.zip

Posted

bmw e30 3 series! :coffee:

its my first model, so a bit slow, but i'm getting there

i'll edit the physics so there is a 318 for 2 litres and 325 for unlimiteds

positioning it is taking ages moving it and making the .car file each time

pazza :thumbup:

  • 9 months later...

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