Grasser233 Posted November 27, 2014 Report Posted November 27, 2014 (edited) NZ Superstocks Rules NZ's are based around enjoyment, with very relaxed rules. That means anyone breaking them will be subject to harsh disciplinary as we simply do not need you - You have been warned! All racing is to be done in an anti-clockwise direction and on the dirt. No grass cutting or wall riding. No attacking off the infield or oppo. Starting grid is done from a standing start and is pregridded via batch file for each race. Drivers will stop where they are lined up and not move until instructed to. Drivers will then close up the gaps in the grid bumper to bumper. Once the steward/admin is happy, they will give the "anyone NOT ready" signal. Once happy shortly after that, the steward will call "GO" to start the race. All race starts are clutch starts. Drivers must drive in a forwards direction off the start on the call of go. No remaining stationary or reversing. This rule does not apply for team meetings. If your car is rolled at any point, you may continue once back on the track. If your car suck and causing warp/lag issues, you must exit the race. NEW RULE FOR 2019/2020! You cannot come to a complete stop to wait for any driver NEW RULE FOR 2019/2020! Blocking & Pinning is BANNED in all races apart from Team Meetings or the Survivor, however lap down hits are allowed A disciplinary points system will be in place, totalling 3 points will result in a one meeting ban. 5 points = 2 meet ban, 7 points = 3 meeting ban etc Messers (e.g. not turning up to a meeting) will work in the same way as disciplinary points Any complaints must be PM'd to Kane detailing the race, lap and name of the driver for the incident. Complaints must be made to us 24 hours after the meeting. Start Procedure Heats Heat grids are provided by the gridding system and will give drivers an even number of starting positions throughout the 5 heats. DRIVERS MUST BE IN SERVER 5 MINUTES BEFORE START TIME SO THE GRIDS CAN BE GENERATED. IF YOU ARE NOT IN THE SERVER FOR THIS, YOU WILL START AT THE BACK Final Drivers will reverse up to the fence in turn 1 and the final grid will be called with drivers driving around to their start position when their number is called. The final starting grid is 2 cars wide, bumper to bumper with no gaps, lining up on the Start/Finish line. There must be no more than a cars width between the inside and outside grid. The pole sitter has control on where the grid lines up on the track but must leave at least one car width to their outside. This applies for the entire inside row. Survivor The Survivor race is the final race of the night, this race will start after an admin has called "GO". Blocking/Waiting is permitted in this race but all other normal rules apply. The winner of the race also qualifies for the end of season "Champion of Champions" race. Meeting Format: Heat Points Points will be awarded as follows: Any driver 3 laps or more down will receive 0 points (12 laps completed = 0pts) 1st: 35pts 2nd: 34pts 3rd: 33pts then reducing by 1 point per position down to 25th Final grid is lined up in heat points order, with highest scorer on pole Feature Final Points Points will be awarded as follows: Any driver 3 laps or more down will receive 0 points (22 laps completed = 0pts) 1st: 75pts 2nd: 68pts 3rd: 66pts, then reducing by 2 points per position down to 25th Running Order: Discord - 10 mins before start Server - 5 mins before start Heat 1 - 15 laps Heat 2 - 15 laps Heat 3 - 15 laps Heat 4 - 15 laps Heat 5 - 15 laps Feature Final / Championship - 25 laps Survivor - 20 laps Championships New Zealand Championship: The race is held as a normal Feature Final, with the winner, 2nd & 3rd place receiving rights to 1NZ, 2NZ & 3NZ race numbers! World 240: Qualification: Top 34 in the National Points standings booked in to race (if less than 34 is booked in it is open to everyone Championship: The World 240 is ran over 3 heats at the start of the specified World 240 meeting. Each heat is gridded as per a usual heat, with everyone getting a fair spread of starting position. The winner is the car with the most points after the 3 heats! (15 laps each), a normal meeting will then follow. Team Events: Teams of 4 drivers may enter into the competition, there will be a round robin of heats to begin (each team plays each team once (or twice depending on the amount of teams)). 10 laps per heat and scored as followed: 10, 5, 3, 1 Once all the heats are done, the top 4 teams will go through to the Semi Finals. Semi Final 1 = 1st vs 4th (10 laps), Semi Final 2 = 2nd vs 3rd (10 Laps). First across the line in each semi-final will then progress to the Grand Final 3rd Place Race (10 Laps) - First across the line gets 3rd place Grand Final (15 Laps) - First across the line in the Final are the winners. Teams Revenge Race (20 Laps) - All teams race at once Blocking, pinning, waiting and not moving from the grid are all allowed but all other rules still apply Champion of Champions: Qualification: World 240 Champion, Final winners, Survivor winners (inc Teams Revenge) and ENZED Team Champions Championship: Standalone race at the end of the meeting, random grid order, 3 cars wide, ran over 20 laps Edited November 29, 2023 by Kane238
Grasser233 Posted November 29, 2017 Author Report Posted November 29, 2017 (edited) 2 new rules have been implemented for the 2019/20 season and are shown above in red. Reason: To improve racing and reduce dirty tactics Edited November 2, 2020 by HGR#777
HGR#777 Posted November 2, 2020 Report Posted November 2, 2020 (edited) A slight change in the points system has been implemeted for the 2020/21 season and is shown above in purple.Reason: More emphasis on winning the final and brings the maximum points haul for a meeting to a well rounded 250 Edited December 1, 2020 by HGR#777
HGR#777 Posted December 1, 2021 Report Posted December 1, 2021 (edited) A new championship for 2021/22 has been added and can be found in the rules above. Please remind yourself of the main racing rules before the first meeting! Blocking and Pinning is BANNED apart from Teams events or the Survivor You must NOT come to a complete standstill to wait for any driver This does mean lap down attacks and slowing up are both ALLOWED.NZ's are based around enjoyment, with very relaxed rules. That means anyone breaking them will be subject to harsh disciplinary as we simply do not need you spoiling it - You have been warned! Edited December 1, 2021 by HGR#777
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