Sparky961 Posted March 18, 2006 Report Posted March 18, 2006 Hey guys, really boring times lately so I have been creating loads of stuff for generally. Well, tracks anyways. I have made, knockhill, skegness and cowdenbeath with Kings Lynn just being finished. Show us what you have done for the game if you have or if not, have fun and play about and you never know. cheers sparky
Guest Scrapman53 Posted March 19, 2006 Report Posted March 19, 2006 They're for Gene Rally. A free game you can download. Try a Google search and you will be able to download the game.
Sparky961 Posted March 20, 2006 Author Report Posted March 20, 2006 The tracks are not released yet, I shall be releasing a pack once I have a car for the game and once I have finished some more tracks. I will keep you updated. cheers sparky
kevinhinnells Posted March 22, 2006 Report Posted March 22, 2006 (edited) Nice one Sparky. Been playing Generally on and off for a while. Someone created a standlake track once, which was cool. You can also download some StationWagons, which look more like hearses. -K Edited March 22, 2006 by kevinhinnells
Tombo209 Posted March 23, 2006 Report Posted March 23, 2006 ive been playing the game its kool but y r the cars so small? can i change that cheerz tombo
Sparky961 Posted March 24, 2006 Author Report Posted March 24, 2006 Finally figured out how to make a car for the game:), I have made a tar and shale car and I shall be releasing a brisca f1 carpack featuring some tar and shale cars of various drivers. cheers sparky
kevinhinnells Posted April 12, 2006 Report Posted April 12, 2006 Sparky, How are the Brisca bits going, I'm dying to have a go! -K
COURTY 334 Posted April 12, 2006 Report Posted April 12, 2006 I was trying to make a track the other day but got stuck in wondering how to rotate objects
tilly Posted April 12, 2006 Report Posted April 12, 2006 I was trying to make a track the other day but got stuck in wondering how to rotate objects right click and turn mouse i "think" hope its helps
Kruiz 136 Posted April 12, 2006 Report Posted April 12, 2006 I was trying to make a track the other day but got stuck in wondering how to rotate objects I was just trying to make a Coventry but gave up after not being able to rotate objects, i will give it another go now! lol
Sparky961 Posted April 12, 2006 Author Report Posted April 12, 2006 Hi there, here is an update, I have perfected what I believe to be the final design, I need some testers as to tell me what I need to change, I shall send them both the kings lynn and skegness beta tracks, I would like you to test the physics of the car. Send me a pm, ONLY if you know the basics of generally, nobody pm'ing to ask what it is and they want a go. Only pm if you know what it is, you have it and are willing to spend some time on testing and making the cars good. I am going to make both a tar a shale version of the car. In the meantime, here is a picture of the cars belting around cowdie. cheers sparky
Kruiz 136 Posted April 12, 2006 Report Posted April 12, 2006 Hi there, here is an update, I have perfected what I believe to be the final design, I need some testers as to tell me what I need to change, I shall send them both the kings lynn and skegness beta tracks, I would like you to test the physics of the car. Send me a pm, ONLY if you know the basics of generally, nobody pm'ing to ask what it is and they want a go. Only pm if you know what it is, you have it and are willing to spend some time on testing and making the cars good. I am going to make both a tar a shale version of the car. In the meantime, here is a picture of the cars belting around cowdie. cheers sparky Can't see an image mate?
Kruiz 136 Posted April 12, 2006 Report Posted April 12, 2006 How do move the start markers from top left corner?
hitman442 Posted April 12, 2006 Report Posted April 12, 2006 yes boi this is cool i downloaded this game about a hour ago and love it can some 1 tell were 2 down load new car and that from ross
Sparky961 Posted April 12, 2006 Author Report Posted April 12, 2006 Here is the image lol.The carpack I am working on should in theary have a load of real life driver style paint for them. cheers sparky
Kruiz 136 Posted April 12, 2006 Report Posted April 12, 2006 Well good, can't wait to have a go! As taken from above: How do I move the start markers from top left corner when making a track?
Sparky961 Posted April 13, 2006 Author Report Posted April 13, 2006 Start markers are like objects, you must have objects selected and then make sure 'start' is in the drop down box and then click somewhere and the starts move, I will be doing coventry next lads, but not until I have finished Skeggy and Kings Lynn lol, which is the tyres that are proving difficult. cheers sparky
TRAV365 Posted April 13, 2006 Report Posted April 13, 2006 lol whats that about 100 projects on the go and still no end results to any
Kruiz 136 Posted April 13, 2006 Report Posted April 13, 2006 Cheers sparky i was looking for it on the menu on the left lol
Sparky961 Posted April 13, 2006 Author Report Posted April 13, 2006 The typical moany crew have hijacked the thread already. hmmm, so sad that these people have never done anything like this themselves but yet criticise others for trying. I will spend some time finishing Kings Lynn when I get home, no hmap as of yet as I am short on time, I will do a basic coventry when I get home aswell. cheers sparky
Fozzer Posted April 13, 2006 Report Posted April 13, 2006 LOL Sparky I was in Livingston the other day, never seen so many roundabouts, Now I understand why you never get anything done
Dragon 428 Posted April 13, 2006 Report Posted April 13, 2006 (edited) Here is a list of project sparky said that he was working on as posted by him on this forum Sparky's projects: new and improved Cowdenbeath quote from Sparky " I have no experience at track making and i also don't have the desired program for it, but if I do get the desired program Crimond is at the top of my list" saloon stockcar build in Z-mod but still waiting to get it into the game Peter Falding F1 car some Dutch F1 car (silver coloured car) planning to go into Prostocks, but still needing to learn to drive attempt at modeling a Prostock for the NI League, but still needing help how to get the pillars into an angle. painted shale car for the 2006 season, but still not paid for Jolt. a more realistic RCE F2 model instead of the crappy thing I have made releasing a Ministox skinpack, once he has a few more done building the F2 from Alan Bunter only for this quote to end " I need to make the template first. it is pretty complicated so I will keep you posted on updates, everything should be easy enough to map apart from that bonnet which is harder because it is rounded". (posted on 2nd of February) We are still waiting Sparky 20th of January, "I have mapped the McLoon, so that may be racing the tracks soon" another quote from Sparky " What's wrong with a screenshot?? Rendering takes a lot of peoples time up. Just stick the car in the game and take a screenshot from the game and stick it on here. It's alot Easier than getting a render mate." Why go into fight about the rendering of models when you say yourself that there is nothing wrong with a screenshot? starting the real life skin of Dutch F2 racer Geert Jan Keijzer and not finishing it. Reason: no pictures of left hand side and backpanel. If you wanted it to finnsh Sparky, you would have mailed the guy in question for more pictures stating in various posts that you are planning to come back to UK dirt and race in Jolt, though still we haven't seen you. some kind of Stockcar Magazine for UK Dirt F1's and F2's with the quote from Sparky "hoping to make this a monthly thing", we are still waiting….. quote from Sparky 25th of June 2005 " I have many models/meshes on the go but until Ii get a working version of max 3 won't be able to finish them.". Well seeing as you can do renders nowadays, what holds you back in releasing all your models? A F2 model posted in the same thread as when I released the Elite Evolution car 23rd of June 2005 27th of December 2004 " I've been wanting to make an updated version of the saloon mod for offline use but what I want to do is increase the size of the cars. At the moment they are smaller than ministox heat, formula ones and f2's aswell. They need to be a larger size. About the size of the bangers. But I can't modify physics. I am also working on a few new chassis aswell. A 3-door sierra, 4 door sierra and a Capri" quote from Sparky "I like to keep people updated with my progress with certain models". Looking at the list above, there is loads in which we are very interested in to see how much progress you have made. Sparky, you are always amazed why we bring up the "new" Cowdenbeath track you are still making one day. Once you have read the above quotes and project you have been working on, try to tell us how many of these project have actually been finished and brought out for us? The above list is only a few parts of what has been posted by you on the forum of Kev, I haven't even looked on the "old" RCS forum. Maybe, just maybe you might now understand why we are so critical when you say that you are "working on a project". You say so many things of stuff you are working on that we have lost count and every time you don't show up with any results. The only thing I could see what you have finished (for the game) is an update for the F2 game, consisting of 3 skins. Only 1 skin was made by you. I am not sure if one of the saloons you planned to build has reached the actual SSc game, but if so, that would be the 2nd project you have finished. Good luck with your porject Dragon Edited April 13, 2006 by Dragon 428
tilly Posted April 13, 2006 Report Posted April 13, 2006 y dont u just shut up! u can see he is gettin somewere here. at leaste he tries to help people and make new things for people todo unlike you all u do is moan if u aint got nuffing nice to say dont say anything at all!
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