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Tosh924

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Posts posted by Tosh924

  1. i doubt the site would be big enough, for pits, spectator parking, moto cross track, stockcar track and autograss track. Hopefully it will be and all parties will be happy, not sure about the gravel traps etc for a stockcar track :blink:

     

     

    prydie

     

     

     

    has the farmer agreed to this as its his field, i assume so by the forum? :shrug:

  2. thought id do a copy of the main man jim harris,s car 281, for the winter series coming up. its not brilliant but i think it will do. :king:

     

    [attachmentid=20630]

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    tosh :thumbs_up:

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  3. hi everybody.. downloaded and installed the F1 but i can not find any car within the game

     

    IPB Image

     

    Don´t know if i installed right but this is how the program did it

     

     

     

    eer the cars should be inside the shale and tarmac folders m8 :blink:

  4.  

    righty..... here then i have had a good rant,moan, argument with hutch on msn about tonite, (nothing new their really, downside of knowing him for 30 year perhaps) :scared15: anyway i still believe what i stated should be addressed with the side on side nerf contact.

     

    after a good rant at each other he tells me that, he feels any contact etc through his wheel where i am struggling to get any feedback from mine as i have to have the force feedback off. as my wheel doesnt function correctly with it on. it has forcefeedback but i dont get the vibrations through it or the kerb rumbles etc or any contact from rubbing a car or a hit.

     

    his car set up is very slight movement on the wheel to my over correcting each corner entering and exiting on throttle and a bit loose on the straights.

    this in the end not helping my contact or rub with a car and have no feeling of what my cars doing. the physics are right but not my wheel set up isnt. my wheel works ok as it should and does with any other rfactor mod but not on f1,s

     

    this where i come to the point of how many others are in the same boat as me, and or using keys/pad. hutch says he drives with feel to where i drive with the look of the car and wheels.

     

    as a conclusion then this is why most folk dont want take part in f1,due to:-

    1. they wont get the proper feel

    2. buy a wheel

    3. set the wheel up correctly (or think that it is set correctly)

     

    theres guys out there who just dont have the time to practice as well. this inafect wont help the racing as you have to put a lot of time into it as its a lot harder game.

     

    for me now its another new wheel to buy to see where im at.

    ill persavere cause i like the game but im not sure others will.

     

    the contact thing is never going to be right FOR EVERYONE if the game is to reflect real racing because of the use of pads and wheels not correctly set up, i said to hutch about tolerances being opened up on the contact, entering and exiting to combat folk spinning out on entering and exiting due to the use of pads on full lock etc etc, his argument then says it will be like going back to an arcade which i agree with him (for once).

     

    thats my rant so id thought id share it to see what the makers think of it. :thumbs_up:

     

  5.  

    (as you stated)

    If cars are nerf to nerf (side by side) they wont spin out. If one car slides into another with a square hit on the nerf, mid-corner, they won't spin out, but car being hit may slide up the track a little. Generally when cars are in contact, side by side, square on they wont spin out, in fact they are more liekly not than when on their own as the car has something to lean against.

     

    ahh.....

    as stated i was side by side nerf with the other car starting to straighting up, if any oppy lock it would have been very small. imo it shouldnt have happened. what happened to rubbing is racing.

     

    are we going to ban folk from using a pad/keys on rfactor if its lack of controls then? :shrug: who wants to spend day and night setting a car up for a meeting and then get tagged out on the back wheel and a side by side rub on the nerf sends you outward. just my opinion :thumbup:

  6.  

    the only thing i didnt like about tonight was the contact on exiting bends. i merely touched the nerf rail of a car 2nite coming out of turn 4 and it spun me round. same in practice.(i suppose the nature of the track didnt help) but....

     

    we were both on, id say half throttle at the time side by side. :thumbs_up:

     

    tosh

  7. I had that every once in a while with my Microsoft wheel (very seldom though). Never figured out yet what it was, but it felt like it had jumped teeth. A very quick yank lock to lock down the straight would clear it though.

     

     

    did this exactly with mine scrappy, in the end it was different drivers installed and hey presto problem fixed.

    i say different but they were from the sidewinder disc and the ones used before was sidewinder from a google search. the ones from the origonal drivers on the disc sorted it.

     

    only way to switch the the left steering of is go into controls, force feedback, turn ffb to off there is off,low,medium,high, set it to off and leave the rest, it should be at 100% and the other 1 at wheel.

     

    make sure you configure your steering and throttle via the drivers software. :thumbs_up:

  8. Hi after a while i hafe finally got round to updating my rfactor but i am having trouble with belle vue when start up the car doesent find its way to the track just crashes in to wall / dirt bank any ideas .

    cheers markie

     

     

    you dont have controll you mean? turn off auto pit. its one of the f buttons.

  9. certainly would look good at night on the big race, another small mod that makes it like real life, thats all you see when watching f1 vids when at night. them flashing orange lights peering through the mud.

     

    just a case of warnings and bans if other guys use them really when not to.

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