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Noodle

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  1. A stupid question but somebody cant give me any tips on how i edit my posts cheers
  2. sorry ignore my answer there about 4 pages to late!!!
  3. sorry didnt no where to post it.
  4. I have just installed the bangers mod, and the offline skin packs. (Trying to get practice for when i join the league!) Trying to play a game offline, after i have selected a driver and track i then click race but the game shuts down saying an unexpected error. This is the log i get can anybody help. 46.16.046: ====================================================================== 46.16.046: Sep 6 2002 12:09:31 N W32 M6 R senor_b 46.16.046: ====================================================================== 46.16.046: mem: p/s/t t/a 255M/69M 379M/143M 2047M/2014M 46.16.093: JoyBegin 46.16.093: data directory: C:\Program Files\Hasbro Interactive\NASCAR Heat\Data\ 46.16.093: Config Dir: C:\Program Files\Hasbro Interactive\NASCAR Heat\ 46.16.093: Add-on tracks dir: "C:\Program Files\Hasbro Interactive\NASCAR Heat\tracks\" 46.16.093: mod: trying mod "ukdirtbangers"...46.16.093: mod.cfg found ok. 46.16.093: mod: Config Dir override: C:\Program Files\Hasbro Interactive\NASCAR Heat\ukdirtbangers\ 46.16.093: Running on WinNT version 5.1:2600 Service Pack 1 46.18.984: ddraw: created directdraw with nv4_disp.dll (NVIDIA GeForce4 MX 440-SE) 46.18.984: ddraw: version 0.0.0.0 46.19.468: vid: 64 meg card (reported:63.695313) 46.19.468: vid: using AGP textures (190), total: 64 46.19.500: vid: triple buffer on 46.19.703: texture: supports compressed solid texture 46.20.234: mr: 3D performance: 487 MPix/sec, 5957 KTris/sec 46.20.234: mr: fill rate is GREAT, poly rate is AWESOME, machine speed is 4293261 46.21.703: bink(intro.bik): open failed (Error opening file.) 46.21.875: DirectSoundCreate fails! (DSERR_ALLOCATED) 46.21.875: using sound mixer Sound 46.23.328: Using user driver file 46.34.625: name = *Nelson.trk/trkshot.img, image = 35be1ac 46.49.593: unloading ui: 52.0 MB 46.49.625: unloaded ui: 52.1 MB 46.51.515: loaded race: 62.1 MB 46.51.718: ghost: Loading trackline *Nelson.trk/Nelson.gcf (Moz_64) [14.152229 sec] 46.51.750: bpp: Track track.bpp should be rebuilt "release" 46.51.750: records: using actual track length: 400.000000 m 46.51.750: skill_range_fudge! 46.51.765: Warning: using default pit stall, which is inappropriate. 46.52.468: paintjobs: ~Mitchell M.tex does not exist 46.52.468: paintjobs: ~Jason Jack.tex does not exist 46.52.484: paintjobs: ~Clyde Will.tex does not exist 46.52.484: paintjobs: ~James Dill.tex does not exist 46.52.484: paintjobs: ~Dave King.tex does not exist 46.52.500: paintjobs: ~Stuart Dun.tex does not exist 46.52.500: paintjobs: ~Alan Trick.tex does not exist 46.52.500: paintjobs: ~Shane Davi.tex does not exist 46.52.500: paintjobs: ~Barry Fran.tex does not exist 46.52.500: paintjobs: ~Simon Byrn.tex does not exist 46.52.500: paintjobs: ~Bryan Webb.tex does not exist 46.52.500: paintjobs: ~Paul Totha.tex does not exist 46.52.500: paintjobs: ~Paul Coker.tex does not exist 46.52.500: paintjobs: ~Ian Meaker.tex does not exist 46.52.500: paintjobs: ~Mike Kilfo.tex does not exist 46.52.515: paintjobs: Not trying 46.52.546: paintjobs: ~Mitchell M.tex does not exist 46.52.562: ====================================================================== 46.52.562: () Panic: Can't use wheel basename "300cwheel", no such lod table "300cwheel.tab" 46.52.562: ====================================================================== 46.52.625: except: dec: exe 6b06c38 46.52.625: NON-DEBUG 46.52.625: ( 00419510 , none , my_handler ) 46.52.625: ( 004194A0 , EXCEPTION_BREAKPOINT , ? ) 46.52.625: ( 0041A7F5, call-stack , ? ) 46.52.625: ( 00412A2D, call-stack , ? ) 46.52.625: ( 004E99B7, call-stack , ? ) 46.52.625: ( 004E9FA8, call-stack , ? ) 46.52.625: ( 004E99B7, call-stack , ? ) 46.52.625: ( 0047A811, call-stack , ? )
  5. when i start up nascar heat after installing the ssc multipatch it crashes and i end up with this message. nascar heat has exited unexpectedly why is this? is there a way to get round it?
  6. i have it on ps2 its great! abit tricky to do follow-in's though, only manage one and that was at low speed!
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