Quality pic Mek
Tutorial on how to map a car Sparky
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Start off with mapping the front of the car :
Select all the faces that make up the bonnet, then press M on the keyboard and it will bring up the material editor, tick 'diffuse colour' and then click on 'none' then click 'bitmap' then search for the tga of the model u are mapping, then click apply to mesh. Now go into the modifiers tab and select UVW Map you want to be mapping it using 'Planar' and in the alignment use 'Z' then look for the button called 'UNWRAP UVW' then click on 'Edit' you should now see a box and it will show your template in the background and your bonnet with all the verts. Select all the verts and scale them so it fits on the template (onto the bonnet), if you move the window to the side you will see the bonnet being mapped to the template. once your happy with it close the window and carry on with the rest of the car. I know it's easier said than done as it took me about 10 trys to map the robin properly. If you dont have 3d max then this is no use lol (or not unless zmod uses the same style ) if you use zmod maybe worth trying to ask NickM as he done his 1st model using zmod.
Happy mapping and hope to see some new cars from the Sparky