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Posted (edited)

Congratulations to Mike #315 who retained the UK Open this evening after a close run final with DanSkin. Mike also top scored this evening.

 

The stream replay is HERE if you want to look back at it and also keep an eye out for Wardieee's onboard race vid as chosen by you!

 

Next week sees us on the shale of Sheffield so see you all there!

 

Results:

Heat 1: 285 137 515 229 48 237 90 62 262 315 12 146 394 455 474 385

Heat 2: 184 380 249 488 238 112 39 165 246 527 221 443 244 134

Heat 3: 380 315 184 262 246 39 90 238 165 244 515 285 48 474 400 480

Heat 4: 236 488 229 291 525 151 137 221 527 62 394 443 356 134 455

Heat 5: 315 525 112 39 443 244 229 137 146 356 62 12 474 221 400 480

Heat 6: 488 291 238 151 90 249 527 380 236 394 237 515 385 48

Heat 7: 385 112 315 90 184 443 285 291 488 151 238 237 262 525 12

Heat 8: 249 236 356 39 62 246 244 229 165 146 394 221 474

Heat 9: 285 380 315 236 515 246 112 137 527 394 48 12 244 146 400

Heat 10: 184 385 262 151 291 229 356 39 525 237 249 443 165

Heat 11: 236 165 48 385 380 137 262 90 515 488 527 146

Heat 12: 112 291 184 238 151 249 356 237 246 285 62 525 12 474 400

 

B-Final: 394 527 165 62 12 237 474 400 443

A-Final: 315 236 249 90 385 112 380 291 238 137 151 184 262 246 356 48 229 525 285 488 515 39

 

Points:

57 pts 315 Mike

52 pts 236 DanSkin

40 pts 249 stoxjack

40 pts 112 Tom D

39 pts 380 Liam Powell

36 pts 385 Boostman

34 pts 184 Chevykiller

34 pts 291 Marten

32 pts 90 LiamB

24 pts 238 Kane_M

21 pts 151 Dode

20 pts 488 Dave

20 pts 137 MoR

18 pts 285 Mav_Jnr

17 pts 229 Tsjalle

16 pts 39 LeeK

13 pts 262 Harmen

11 pts 525 Mav

10 pts 515 Big Al

10 pts 356 Mitch Wells

10 pts 48 Tinman

10 pts 246 Stox

8 pts 165 Pieter G

7 pts 443 ritzoberst

5 pts 244 Toff

5 pts 62 HHUNTER

4 pts 237 rickyljames

2 pts 527 Fast track

1 pts 221 Spike

0 pts 79 weeryan

0 pts 134 Jakebond

0 pts 400 Dippy

0 pts 455 chris.mugford

0 pts 474 BeesFanDanny

0 pts 480 Mackie D

0 pts 12 Bully jnr

0 pts 394 PaulE

0 pts 146 CrashleyEngland

 

The replays are here!

Edited by LeeK39
Posted

Thanks for tonight, i apologise to the people i took out after spinning and rejoining its not intentional, first meeting wasnt the best, going to spend abit of time practicing now. So much different to what ive been used to, so once again sorry if i got in your way tried to keep out of way in most races!

Posted

Really good meeting. Some nice racing!!

 

Did well 2nyt for a change lol. Shame me 1st two heats went bad or could done better on points front.

 

 

Really chuffed with 5th in uk open though.

 

 

 

Posted

Well done Mike, I tried all I could think but in the end it was not enough, fair play. :thumbup:

 

Bumper saw some rare action tonight, decent racing if very hectic at times. Thanks to Grasser for the meeting and the stewards Stumpy and Wardieee.

Posted

Very good meeting! WD Mike :appl:

 

A facebook photo album can be found >>>HERE<<<

 

The winner of tonight's onboard camera poll was of course European Champion DanSkin, the video is currently uploading, however I have only just set it of so please give it some time to upload!

 

Posted

Thanks for a great meeting guys.

 

Really enjoyed the racing over the course of the night and it was great to trade paint with a few old enemies ;). I'm unlikely to get the time to race much this season with the baby due soon, but hopefully I can drop in for a few more odd ones - if the racing is as good as it was last night then it'll be well worth it :)

 

Not had time to view the video yet, but fantastic screenshots Wardieee - a credit to the league.

 

MoR

Posted

With liking Skegness, I was looking forward to this meeting.

Yet during practice I didn't seem to have the pace but could deliver a "Hot Lap" and be high up in the lap charts.

 

One race I started pole yellow, I managed to stay in front and forge a decent result, pushing Mike #315 over the line for 2nd.

The remainder of the heats, I found that the closeness in speed, style and aggression of the other yellows made it a very hard challenge to get to the front.

By the time you had settled the blues were upon you and then its all hands on deck to stop going backwards in places as the faster guys who hugged the inside, started to file past.

Some used brute force, some use the tight inside line and other just drove normal, and it was hard to judge what would be best for me.

I stuck to what I know best, and it worked for me - Driving Crap!!

 

As Ricky said in chat, if you didn't get a pole start in the yellows (which Ricky didn't in any of the five races - shame on the other drivers for not mixing it up!!), then it was just hard work.

But none of it was dirty, just very hard racing.

 

5th, 2nd, 14th, 9th, 12th but fortunate to be in the final.

 

As with every closed grid race, my car turns into Mr.Jeckyll and is totally opposite of how it went in the heats.

The car just does not handle well, or its my PC that can't cope with drawing all the cars or handle the details quick enough.

Whatever it is, I always crash out when I am doing nothing different to what I did in the heats.

 

I would like to ask anyone who modded the game, if they can explain for my curiosity more than anything, what caused Harmen's car to suddenly stop and float in the air.

I had a clear run down the outside against the fence but it meant that I had to go under Harmen. I thought I was through and away, but out of nowhere, my car sunk then immediately rose up and went

through the fence, hitting something and then stopping dead and then spinning. I really don't understand how this happened as I had a clear run along the fence?

post-37-1400267828.jpg

post-37-1400267838.jpg

post-37-1400267845.jpg

 

Once this had happened, I lost interest but just wanted to beat Jnr after that. I had said I would finish 17th, before the race started, and that's why I had a go at H229, but it didn't work and I finished 18th.

A disappointing end to a very hard evenings racing, but as I said, there was nothing dirty, desperation driving perhaps but all good stuff.

 

Well done to Mike #315, looks a good race from Dan's car. :appl:

Apologies to Bully Jnr in one heat and sorry to Big Al #515 in the UK Open - Had I known you would spin after hitting you, I would've done something different!

 

Hope to make it out for Sheffield, So see you there :thumbs_up:

 

Posted

Cheers Mav, was that when I ended up reversing all the way down the straight to get out of the way lol?

I had very similar results to you, the racing was hard and fair. I have to say I enjoyed it. :thumbs_up:

Good racing and chatting with old mate Chris and new one Danny the Bees fan - like the yellow and black skin by the way.

The number of whites with varying levels of experience made for a great challenge, excellent stuff.

Well done Mike on the win.....is that how you superstars always race each other?!

Posted (edited)
I would like to ask anyone who modded the game, if they can explain for my curiosity more than anything, what caused Harmen's car to suddenly stop and float in the air.

I had a clear run down the outside against the fence but it meant that I had to go under Harmen. I thought I was through and away, but out of nowhere, my car sunk then immediately rose up and went through the fence, hitting something and then stopping dead and then spinning. I really don't understand how this happened as I had a clear run along the fence?

 

To be honest from what little I understand I have.... thats rFactor throwing a bit of a paddy. The sheer amount of people all in the same place in that first corner saw Harmens car squeeze up the inside of a car that had lagged into the fence leaving Harmen no room to go forwards so the game just threw him up. If you imaging the contact box all the way around the outside of each object, there were way too many crossings over with each other, and with those boxes not altering with the damage that would be caused to the cars it just causes a massive mess, hence Harmens trip to Mars and your trip up the wall haha.

 

rFactor isn't the only sim to do this, I do some racing on other simulators with the UKSom lads and it seems to be a common factor within all Motorsport simulations from my experience. Its a shame really, but with all the WIP contact physics im sure it wont be too long before we see a sim with much better contact. :blink:

Edited by Wardieee
Posted

Thanks Wardieee.

 

I just seem to come off worse every time there is something like that that happens.

My path was clear on the outside, but TomD's was blocked on the inside yet he got through and I ended up with the crowd!!!! lol

 

Problem for me is that when it happens and people go out or affected by it, it looks as if I caused the accident which clearly isn't the case, but people won't know that in the heat of the moment. :thumbs_up:

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